Zeratul is an assassin hero from the StarCraft franchise. He uses his mobility and strength, along with a lot of surprise, to confuse his enemies as he teleports into battle, does damage, and teleports out.
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- Note: For ability and trait patch changes, see Zeratul/Patch changes.
Mana: 40
Cooldown: 6 seconds
Deal 92 (+17 per level) damage to nearby enemies.
Mana: 60
Cooldown: 12 seconds
Flings a Singularity Spike that sticks to the first enemy hit. Deals 120 (+20 per level) damage after 1 second and slows the enemy by 40% for 3 seconds.
Mana: 75
Cooldown: 10 seconds
Teleport to the target location. Using this Ability does not break cloak.
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Gain Stealth when out of combat for 3 seconds. Taking damage, attacking, or channeling reveals you.
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Mana: 100
Cooldown: 100 seconds
Your Basic Attacks cause you to charge at enemies and have 20% increased Attack Speed. Lasts for 6 seconds.
Mana: 100
Cooldown: 100 seconds
Slows time in an area to a near standstill, making allies and enemies invulnerable and unable to act for 5 seconds. You are not affected.
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$4.99
$9.99
$9.99
Hero level 10, 10,000 gold
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See also: Zeratul quotations
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Zeratul appeared in early builds of the game. His abilities allowed him to move quickly and confuse the enemy. He benefited from dexterity items. He had the following stats and abilities:
- Stats
- Life: 2
- Attack: 5
- Abilities: 3.25
- Speed: 5.75
- Abilities:
- Precience
- Phase Strike
- Phase Blades
- Blink (retained in the current build)
- Astral Projection
- Illusion Dance[1]
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- Videos
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- (Patch October 6, 2015) Note: Basic Attack damage reduced from 47 (+13 per level) to 47 (+12 per level).
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- ↑ StarCraft Legacy staff. 2010-10-22. BlizzCon 2010 StarCraft II Custom Maps and Editor Panel. StarCraft Legacy. Accessed 2010-10-23.
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Battleground information |
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