Zeratul is an assassin hero from the StarCraft franchise. He uses his mobility and strength, along with a lot of surprise, to confuse his enemies as he teleports into battle, does damage, and teleports out.
Zeratul was conceived within the first two years of the game's development. He appeared in early builds of the game. His abilities allowed him to move quickly and confuse the enemy. He benefited from dexterity items. He had the following stats and abilities:
Zeratul’s ability to create havoc in the backline forces Auriel into really difficult situations. Zeratul is good at picking off the fragile Auriel, or her Bestow Hope target, without opening himself up to damage that would fuel Auriel’s healing. As an answer to this, Auriel might want her team whole team to group up together - but this can set them up for some nasty Void Prison setups.
Lúcio doesn’t have much Health, and his main source of protecting himself is via his knockback and increased Movement Speed. Zeratul preys on low-Health targets and has multiple ways to close the gap, making him an especially difficult foe to shake off.
(Patch April 4, 2017) Note:Nova and Zeratul will no longer attempt to automatically acquire attack targets after issuing and canceling an attack order while cloaked.
(Patch March 22, 2017) Note:Fixed an issue that removed all Mana Cost and Cooldown details from Zeratul’s Ability tooltips.
(Patch November 15, 2016) Note:Base Maximum Health increased from 1545 to 1622; Base Health Regen increased from 3.22 to 3.38.; Danger Pings will no longer remain visible over a Hero who enters Stealth.