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The Light shine on us all.

IconDamage (3/10) IconUtility (9/10) IconSurvivability (7/10) IconComplexity (2/10)

Uther is Melee Support hero from the Warcraft universe. A support hero, Uther can be customized to be a full healer or take on a more damage-dealing role.[1]

As of the technical alpha, Uther is the one that guides new players during the tutorial.

Background Edit

The first paladin and founder of the Order of the Silver Hand, Uther the Lightbringer is a faithful servant of the Light. Dispensing justice with the swing of his hammer, Uther is a bastion of truth and an unflinching symbol of the Alliance.

Gameplay Summary Edit

Strengths Edit

Weaknesses Edit

Abilities Edit

Holy Light (Q)
Mana: 90
Cooldown: 12 seconds

Heal an ally for 380 (+4% per level) Health. When used on a target other than Uther, also heal Uther for 190 (+4% per level) Health.

Holy Radiance (W) [Skillshot]
Mana: 70
Cooldown: 12 seconds

Heal all allies in a line for 185 (+4% per level) Health, dealing 185 (+4% per level) damage to enemies.

Hammer of Justice (E)
Mana: 40
Cooldown: 8 seconds

Deal 118.56 (+4% per level) damage and stun the target for 0.75 seconds.

Traits Edit

Devotion [Passive]

Heroes healed by Uther's Basic Abilities gain 15 Armor for 2 seconds. This effect does not stack with itself.

Eternal Vanguard
Upon dying, Uther becomes an Invulnerable spirit for up to 8 seconds. While in spirit form, Uther can heal allies with Flash of Light.

Flash of Light (Q)
Cooldown: 1.5 seconds

Heal an ally for 252 (+10 per level) Health.

Heroic Abilities Edit

Divine Shield (R) [Heroic Ability]
Mana: 80
Cooldown: 90 seconds

Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

Tier 4 (Hero Level 10)
Divine Storm (R) [Heroic Ability]
Mana: 80
Cooldown: 80 seconds

Deal 194.48 (+4% per level) damage and stun nearby enemies for 1.75 seconds.

Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
Silver Touch

IconQuestTalent Quest: Reduce damage from Heroic sources with Eternal Devotion.
IconQuestTalent Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 90 to 70.
IconQuestTalent Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 50, and its range is increased by 50%.

Tier 1 (Hero Level 1)
Wave of Light

Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 1 second.

IconQuestTalent Quest: Damage or heal Heroes 60 times with Holy Radiance.
IconQuestTalent Reward: Increase the duration of Eternal Devotion by 0.5 seconds.

Tier 1 (Hero Level 1)
Hammer of the Lightbringer [Passive]

Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.

IconQuestTalent Quest: Basic Attack enemies 75 times.
IconQuestTalent Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds.

Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
Holy Shock

Holy Light can be used on an enemy to do 52% (+4% per level) of its healing amount as damage. When used this way, Uther receives its self-healing benefits, its cooldown is reduced by 6 seconds, and it refunds 45 Mana.

Tier 2 (Hero Level 4)
Pursuit of Justice

Hammer of Justice increases Uther's Movement Speed by 25% for 3 seconds.

Tier 2 (Hero Level 4)
Holy Fire

Deal 14 (+4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.

Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
Armor of Faith

Being Stunned, Rooted, or Silenced causes Holy Light's cooldown to recharge 100% faster for 6 seconds.

Tier 3 (Hero Level 7)
Guardian of Ancient Kings

Healing a Hero that is Stunned, Rooted, or Silenced increases the Armor bonus they receive from Eternal Devotion from 25 to 50.

Tier 3 (Hero Level 7)
Hand of Protection
Cooldown: 90 seconds

Activate to make target ally Unstoppable for 1 second. Cannot be cast on Uther. Basic Attacks reduce Hand of Protection's cooldown by 5 seconds.

Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
Divine Shield (R) [Heroic Ability]
Mana: 80
Cooldown: 90 seconds

Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

Tier 4 (Hero Level 10)
Divine Storm (R) [Heroic Ability]
Mana: 80
Cooldown: 80 seconds

Deal 194.48 (+4% per level) damage and stun nearby enemies for 1.75 seconds.

Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
Blessed Champion

After using Holy Light, your Basic Attacks heal you and nearby allied Heroes for 15% of the healed amount. Lasts 5 seconds.

Tier 5 (Hero Level 13)
Well Met

When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.

Tier 5 (Hero Level 13)
Spell Shield
Cooldown: 0.5 seconds

Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 1.5 seconds, reducing the damage taken by 50%.

Can be toggled to allow or prevent this talent from triggering automatically.

Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
Beacon of Light

While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light.

Tier 6 (Hero Level 16)
Tyr's Deliverance

Allies healed by Holy Radiance receive 40% increased healing from all sources for 6 seconds.

Tier 6 (Hero Level 16)
Cooldown: 60 seconds

Activate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.

Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
Bulwark of Light

Divine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.

Tier 7 (Hero Level 20)
Divine Hurricane

Divine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.

Tier 7 (Hero Level 20)

After Eternal Devotion ends, return to 50% of your maximum Health at your spirit's location. This effect has a 180 second cooldown.

Tier 7 (Hero Level 20)
Icon Divine Protection
Divine Protection

Eternal Devotion now stacks twice, and its duration is refreshed when applied.

Tier 7 (Hero Level 20)

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

Alarak often puts himself at risk, particularly if he takes the Deadly Charge Heroic. The temptation to fly into a dangerous position alone to make a big play is strong, and you can bet that Alarak will get himself into these sticky situations from time to time. Uther is great at enabling Alarak to make those big plays, as he can use Divine Shield in combination with his other single-target mitigation abilities and talents to keep Alarak alive when he would otherwise meet a quick end.

The Butcherplate
Uther's high single target heals and survivability from Eternal Devotion (especially if Guardian of Ancient Kings and Divine Protection are taken) provides The Butcher with a massive batch of survivability. This combined with two reliable stuns (Hammer of Justice and Divine Storm) allows for deadly follow ups.

Uther’s ability to bestow allies with Armor can ensure that Genji survives longer than he otherwise would when he dives the enemy backline. Divine Shield is also a potent ability that can enable Genji to deal significant damage to the enemy with little recourse. Paired with Genji’s Dragonblade Heroic Ability, this duo can quickly wipe out an entire enemy team that is caught off guard.

Li Liplate
Li Li is at her best as a secondary healer, allowing her to take talents to increase her utility and damage. Having one of the strongest single target heals in the game, Uther greatly complements, with Divine Storm and Water Dragon shutting down opponents.

The bonus Armor and Invulnerability effects provided by Uther can serve to amplify the value of Malthael’s self-healing, allowing him to stay in the fight and continue draining the life from his enemies. Uther’s powerful Stun and Cleanse effects also have great synergy with Malthael: keeping him free to move around, making enemies easier to reach, and making it harder for them to burst Malthael down.

Effective against Edit

Uther can both mitigate the damage from Alarak's abilities as well protect himself from his deadly advances. If given chance, Hammer of Justice and Divine Storm can pin down Alarak before he has any time to react.

The Butcherplate
Being a more resilient Support, Uther high burst healing and damage reduction from Eternal Devotion, combined with his crowd control skills, can frustrate The Butcher in key moments.

Chromie relies heavily on her burst combo to bring down enemies, which means Invulnerability effects like Divine Shield from Uther can be a real nuisance.

Kel'Thuzad is all about heavy CC combined with high burst damage. Uther’s able to mitigate burst damage by adding Armor to his allies, and has strong anti-CC talents that he has access to fairly early in the game, which combined can completely ruin what would otherwise be a great setup for Kel’thuzad.

Effective foes Edit

Skins Edit

The Lightbringer (base)
UtherDefault UtherPWhite UtherPBlack
The Lightbringer Silver Hand Black Hand
Lumberjack IconShard100
Arthur Light of British Columbia had barely sipped his coffee when he was dragged into a Nexus portal. Now, he fights alongside the greatest of heroes, hoping to find a way home.
UtherLRed UtherLBlue UtherLGreen
Lumberjack River Forest
Grand Marshal IconShard100
It's common for the longest serving paladins in the Alliance to still wear their Grand Marshal's Aegis with pride. After all, it takes a lot of honorable kills to purchase that thing.
UtherMSOrange UtherMSWhite UtherMSBlack
Grand Marshal Silver Black
Medic IconShard400
It is said any sufficiently advanced technology is indistinguishable from magic. Medical Corps officer Uther Lightbringer tends to agree.
UtherMBlue UtherMRed UtherMOrange
Medic Dominion Delta Squadron
Judgment IconShard1600
Despite surviving Arthas's brutal assault, Uther was unable to prevent Lordaeron's fall. Now under Varian's banner he leads the Silver Hand into Northrend to mete out justice.
UtherJBlack UtherJPurple UtherJBlue
Judgment Penance Blessed
Sulfuron IconShard1600
With the Firelord extinguished, the mighty Sulfuras has found a new champion to wield its molten power. When the new Firelord arises, Uther intends to smite it with his own hammer.
Sulfuron Uther Felfuron Uther
Sulfuron Felfuron

Trivia Edit

  • Uther was conceived within the first two years of the game's development.[2]
  • The Judgment skin was the first variant skin the design team did for Uther, due to the popularity of its use in World of Warcraft.[3]
  • At BlizzCon 2013 the developers had a joke that Uther was an "unkillable" support character.[4]

Development Edit

Uther was added to the game because the designers wanted a healing-oriented character. Wanting to represent Blizzard lore, Uther was chosen because he was one of the first members of Order of the Knight of the Silver Hand.[5]

Patch changes Edit

  • IconHotS (Patch April 25, 2017Note: Removed passive Armor; Base maximum Health increased from 2054 to 2156; Health Regeneration increased from 4.28 to 4.49.
  • IconHotS (Patch April 4, 2017Note: Radius adjusted to better match actual model size.
  • IconHotS (Patch January 27, 2017Note: Now has 10 Armor.
  • IconHotS (Patch September 13, 2016Note: Fixed an issue that could cause Tyrael, Uther, and Gall players to incorrectly receive AFK Warnings due to the combination of their post-death effects and lengthy death timers at later levels.
  • IconHotS (Patch August 9, 2016Note: Error messages will no longer display when an AI Rexxar or Uther spawn in-game.
  • IconHotS (Patch May 17, 2016Note: The armor under Judgement Uther’s left armpit has been patched to offer better protection during his adventures in the Nexus.
  • IconHotS (Patch October 6, 2015Note: Uther has received updated cloth physics.

References Edit

  1. 2013-11-09, BlizzCon 2013 – Heroes of the Storm – FAQ. Blizzplanet, accessed on 2013-11-10
  2. 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21
  3. 2013-12-11, BlizzCon 2013 – Heroes of the Storm Overview Panel Transcript. Blizzplanet, accessed on 2014-04-27
  4. 2014-01-31, Heroes of the Storm with Day9 and Dustin Browder (Full Game Cast). YouTube, accessed on 2014-06-11
  5. 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07

External links Edit

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