Tychus is a Ranged AssassinHero from the StarCraft universe. Tychus Findlay is a big man with a big ego and even bigger gun. Fortunately enough, his loyalty is easily won. Buy him a whiskey or three and promise him enough credits, and there's no job in the whole universe too dangerous for this outlaw.
Former soldier. Erstwhile thief. Convicted felon. Tychus Findlay and Jim Raynor share what some might call a checkered past—the type filled with daring exploits and courageous fights doing not so courageous deeds. While no one can be sure where Tychus' loyalties lie, one thing is for certain. He's a fearsome combatant whose impact on the battlefield is anything but subtle. Tychus always goes big. Always.
Tychus was present as early as the 2010 build of the game.
Tychus originally had a trait where when he would melee an enemy, and then stun them. Combined with a shoulder charge attack that could be targeted on an enemy, the same ability would give Tychus a shield if he targeted a minion. So a player had to choose between targeting a hero and stunning them or a minion to get shield. The designers thought this created an interesting choice for gameplay purposes, but the kit didn't work out. The gameplay was too complicated and didn’t make sense for a ranged assassin who had a massive chain gun that was most of his profile. So, his skillset was re-designd around the mini-gun into its current form.
Tychus's model originally had a cigar. This was removed at some point during development. This was because while Heroes of the Storm has a teen rating, the presence of a cigar would shift it into higher ratings in some regions. To keep the rating, the developers would have to make two versions of the character as per the different regions. As such, the cigar was removed to standardize the model.
(Patch April 12, 2016) Note:Health increased from 1669 (+4% per level) to 1836 (+4% per level).; Health Regeneration increased from approximately 3.48 to 3.83 Health per second.
(Patch March 29, 2016) Note:Health increased from 1545 (+4% per level) to 1669 (+4% per level); Health Regeneration increased from approximately 3.22 to 3.48 Health per second.; Fixed an issue that could cause Nova and Tychus to stand while mounted.
(Patch March 1, 2016) Note:Fixed an issue that could cause Tychus to walk or stand while Mounted.