Patch changes Edit
- (Patch January 9, 2018) Note: Duration reduced from 10 to 8 seconds; Cooldown reduced from 100 to 80 seconds; Mana cost reduced from 100 to 80; Added functionality: All Heroes with an active Regrowth effect gain 10 Armor while in range of Tranquility.
- (Patch November 29, 2017) Note: Heal amount reduced from 40 to 38.
- (Patch November 15, 2016) Note: Received optimization improvements.
- (Patch May 17, 2016) Note: Will no longer Heal non-Heroic units.
- (Patch April 27, 2016) Note: Fixed an issue causing Malfurion to receive an inconsistent amount of healing when casting Tranquility.
- (Patch January 20, 2016) Note: Periodic healing decreased from 46 to 40 Health per tick.
- (Patch August 18, 2015) Note: Malfurion's Tranquility will no longer heal him for double the intended amount.