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Franchiseoverwatch This is from the Overwatch universe.

The world could always use more heroes.

IconDamage (8/10) IconUtility (2/10) IconSurvivability (5/10) IconComplexity (8/10)

Tracer is a Ranged Assassin hero from the Overwatch universe.

Players who purchase the digital copy of Origins Edition orCollector's Edition of Overwatch for PC will gain free access to her[1] starting April 19, 2016. On April 26 she became available for sale to all players.[2]

Background Edit

Lena Oxton (call sign: Tracer) is an adventurer and an irrepressible force for good. With the ability to alter her own time at will, she fights the good fight wherever she goes – even the Nexus. Bending space and time, Tracer is an extremely mobile and deadly teammate. Don’t worry, loves. The cavalry’s here.

Gameplay Summary Edit

Strengths Edit

  • Insane mobility
  • Quick repositioning
  • Sustained basic attack damage output
  • Finisher burst potential thanks to Pulse Bomb
  • Potential for poking and chasing

Weaknesses Edit

  • Low health pool
  • Extremely susceptible to crowd control effects if Recall is on cooldown
  • Lack of waveclear until level 13, and even then, below average.

Abilities Edit

IconBlinkTracer
Blink (Q)
Cooldown: 8 seconds

Dash towards an area. Stores 3 charges.

IconMelee
Melee (W)
Cooldown: 8 seconds

Deal 220 (+4% per level) damage to a nearby enemy, prioritizing Heroes. Gain 5% Pulse Bomb charge when damaging an enemy, and 10% against Heroes.

IconRecall
Recall (E)
Cooldown: 30 seconds

Return to the position you were at 3 seconds ago, refill your ammo, and remove all negative status effects from yourself.

Traits Edit

IconReload
Reload
Cooldown: 1 seconds

You can Basic Attack while moving, and after attacking 10 times you need to reload over 0.75 seconds. You can manually reload early by activating Reload.

Heroic Abilities Edit

IconPulseBomb
Pulse Bomb
Tier 1 (Hero Level 1)

Fire a short range bomb that attaches to enemy units if you hit them. The bomb explodes after 1.50 seconds dealing 360 (+6% per level) damage to them and 180 (+6% per level) damage to other nearby enemies.

This Ability is slowly charged over time by dealing damage to enemies with Basic Attacks and Melee.

IconPulseBomb
Sticky Bomb
Tier 4 (Hero Level 10)

Increases Pulse Bomb's radius by 50.00% and enemies hit are slowed by 70.00% for 3 seconds.

IconQuantumSpike
Quantum Spike
Tier 4 (Hero Level 10)

Pulse Bomb deals an additional 8.00% of the primary target's maximum Health.

IconPulseRounds
Pulse Rounds
Tier 4 (Hero Level 10)

Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 150.00%.

Talents Edit

Tier 1, Hero Level 1 Edit

IconMelee
Pulse Strike
Tier 1 (Hero Level 1)

Increases Melee's Pulse Bomb charge from 10% to 20% against Heroes.

IconRecall
Slipstream
Tier 1 (Hero Level 1)

Increases the amount of time Recalled by 1 second.

IconTracerRounds
Tracer Rounds
Tier 1 (Hero Level 1)

Your Basic Attacks reveal enemies for 4 seconds.

Tier 2, Hero Level 4 Edit

IconRecall
Parting Gift
Tier 2 (Hero Level 4)

Recall leaves behind 3 bombs that deal 249.60 (+4% per level) damage each to different targets.

IconIsThataHealthPack
Is That a Health Pack?!
Tier 2 (Hero Level 4)

Increases Regeneration Globe and Healing Fountain healing by 100%.

IconUntouchable
Untouchable
Tier 2 (Hero Level 4)

Takedowns increase your Basic Attack damage by 2.00%, up to 30.00%. These bonuses are lost on death.

Tier 3, Hero Level 7 Edit

IconBlinkTracer
Jumper
Tier 3 (Hero Level 7)

Increases Blink's charges by 1, but also increase Blink's cooldown by 2 seconds.

IconBulletTime
Bullet Time
Tier 3 (Hero Level 7)

Basic Attacks lower the cooldown of Blink by 0.15 seconds.

IconSpatialEcho
Spatial Echo
Tier 3 (Hero Level 7)

Hero Takedowns grant 2 charges of Blink.

Tier 4, Hero Level 10 Edit

IconPulseBomb
Sticky Bomb
Tier 4 (Hero Level 10)

Increases Pulse Bomb's radius by 50.00% and enemies hit are slowed by 70.00% for 3 seconds.

IconQuantumSpike
Quantum Spike
Tier 4 (Hero Level 10)

Pulse Bomb deals an additional 8.00% of the primary target's maximum Health.

IconPulseRounds
Pulse Rounds
Tier 4 (Hero Level 10)

Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 150.00%.

Tier 5, Hero Level 13 Edit

IconMelee
Bullet Spray [Area of Effect]
Tier 5 (Hero Level 13)

Increases Melee's radius by 40%, and causes it to damage all enemies in range.

IconRicochet
Ricochet
Tier 5 (Hero Level 13)

Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes.

IconLeechingRounds
Leeching Rounds
Tier 5 (Hero Level 13)

Your Basic Attacks against Heroes heal you for 20.00% of their damage dealt.

Tier 6, Hero Level 16 Edit

IconReload
Sleight of Hand
Tier 6 (Hero Level 16)

Reduces Reload time by 50%. This equals 20% more damage per second.

IconFocusFire
Focus Fire
Tier 6 (Hero Level 16)

If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90.48 (+4% per level) bonus damage. This is equal to 35% of the total magazine.

IconLockedandLoaded
Locked and Loaded
Tier 6 (Hero Level 16)

Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 40.00% for that magazine.

Tier 7, Hero Level 20 Edit

IconMelee
Get Stuffed!
Tier 7 (Hero Level 20)

Reduces Melee's cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you.

IconRecall
Total Recall
Tier 7 (Hero Level 20)

Recall's cooldown is increased by 8 seconds, but it heals you equal to the amount of Health you lost during that time.

IconPulseBomb
Composition B
Tier 7 (Hero Level 20)

If you successfully stick a Pulse Bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier.

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

Effective against Edit

Aurielplate
One of the hardest matchups for Auriel, Tracer is sticky and can easily focus on Auriel, capitalizing on her poor movement speed with basic attacks, as well by using Melee and Pulse Bomb. Her fast movement with Blink also makes hard for Auriel to properly hit with her offensive abilities.


The Butcherplate
Tracer's slippery nature and sustained damage can be more than a nuisance. She can easily kite The Butcher's Hamstring, and can prevent his Ruthless Onslaught and Lamb to the Slaughter with Recall.


Chromieplate
Tracer’s high mobility and bursty single target damage can be problematic due to Chromie’s low health pool, lack of escapes, and reliance on skillshots.


Kel'Thuzadplate
Kel'Thuzad struggles against high-mobility, diving heroes who can easily dodge his skill shots. Landing a Chain is hard enough on its own against someone like Tracer, and even when one Chain lands, it’s that much harder to land the second one with her zipping around.


Malfurionplate
Tracer's slippery nature makes hard for Malfurion to land Entangling Roots reliably, as even if caught, she can simply use Recall. She is also sticky and can easily focus on Malfurion, capitalizing on his poor movement options.


Malthaelplate
Ranged auto-attackers can deal consistent damage to Malthael while staying far enough away to avoid Reaper's Mark. As such, Tracer is exceptionally difficult to pin down, making it tough for Malthael to have much effect against her.


Stukovplate
Tracer is one of Stukov's worst nightmares, boasting from range and mobility that combines what Illidan and Zeratul have; she can stick on Stukov from a safe distance while blinking to prevent any retaliation from Stukov.


Effective foes Edit

Brightwingplate
Polymorph is considered a strong counter against Tracer, who is highly reliant on her mobility for survivability and engagement. Due to having it as a point and click for Brightwing means that Tracer is going to have an extremely hard time trying to engage and escape Brightwing and her opponoments from bursting her down when Tracer cannot even use her Blink or Recall. Her Soothing Mist and Blink Heal can easily mitigate alot of Tracer's harassment as well.


Skins Edit

Agent of Overwatch (base)
Tracer - Agent of Overwatch Tracer - Royal Blue Tracer - Neon Green Tracer - Throwback
Agent of Overwatch Royal Blue Neon Green Throwback IconShard 100
Turbo IconShard 100
Tracer's teleporting fighter, the Slipstream, disappeared during its initial test flight. The unexpected discovery of its engine within the Nexus has allowed her to significantly bolster her weapontry.
Tracer - Turbo Tracer - Turbo - Slipstream Tracer - Turbo - Hyper Tracer - Turbo - Hot Rod
Turbo Slipstream Hyper Hot Rod IconShard 150
Ghost IconShard 400
Most who undergo training at the Ghost Academy come out of it with a grim outlook on life. The fact that Tracer didn't is a testament to her mental and emotional fortitude.
This skin is related to the StarCraft themed-skins. Features altered voice-over.
Tracer - Ghost Tracer - Ghost - Amber
Ghost Amber
Spectre IconShard 400
While terrazine exposure greatly enhances psionic powers, Tracer's ability to manipulate her own space-time is considered a unique gift even among her fellow Spectres.
This skin is related to the StarCraft themed-skins. Features altered voice-over and themed abilities.
Tracer - Spectre Tracer - Spectre - Cryo Tracer - Spectre - Neon Tracer - Spectre - Amber
Spectre Cryo Neon Amber
Slip 'N Stream IconShard 600
Cheers, love! The party's here!
This skin is related to the Sun's Out, Guns Out themed-skins. Features themed animations and themed abilities.
Tracer - SNS Tracer - SNS - Azure Tracer - SNS - Heatwave Tracer - SNS - Hyper
Slip 'N Stream Azure Heatwave Hyper
Tracer - SNS - Verdant
Verdant

Patch changes Edit

  • IconHotS (Patch March 27, 2018Note: Health increased from 1206 to 1350.; Health Regeneration increased from 5.0234 to 5.6250.; Basic Attack damage increased from 27 to 29.
  • IconHotS (Patch September 26, 2017Note: Hot Rod Turbo Tracer skin added.
  • IconHotS (Patch June 13, 2017Note: Basic Attacks have received performance improvements.
  • IconHotS (Patch May 16, 2017Note: Can now correctly attack Minions who are affected by Sylvanas’ Possession.
  • IconHotS (Patch April 4, 2017Note: Radius decreased to better match actual model size.
  • IconHotS (Patch January 24, 2017Note: Fixed an issue prevent Tracer from attacking a revealed stealth Hero.
  • IconHotS (Patch January 4, 2017Note: Removed the Targeting indicator from Tracer’s Status Bar.
  • IconHotS (Patch July 12, 2016Note: Will no longer continually face her Basic Attack target while Polymorphed.; The “Lock On” icon next to Tracer’s status bar will now appear to the left of icons for Battleground Mechanics that can be held, such as Spider Gems and Doubloons.
  • IconHotS (Patch June 14, 2016Note: Basic Attack sounds will no longer play during Polymorph effects.
  • IconHotS (Patch May 4, 2016Note: Health decreased from 1270 (+4% per level) to 1206 (+4% per level). Health Regeneration decreased from 5.25 (+4% per level) to approximately 5.02 (+4% per level) Health per second. Basic Attack damage reduced from 29 (+4% per level) to 27 (+4% per level).

ReferencesEdit

  1. Overwatch, Game.co.uk. Accessed on 2015-11-07
  2. 2016-04-19, TRACER ZIPS INTO THE NEXUS. Blizzard Entertainment, accessed on 2016-04-22

External linksEdit