Patch changes Edit
- (Patch September 27, 2016) Note: Range decreased by 8%.
- (Patch September 13, 2016) Note: Temporal Loop’s clock graphic will no longer disappear if the target becomes polymorphed.
- (Patch August 9, 2016) Note: Temporal Loop can no longer return its target to areas of terrain that are not walkable. The target will instead be placed as close as possible to their original location.
- (Patch July 12, 2016) Note: Received additional visual polish.