Spider Mines (Q)
Mana: 45
Cooldown: 14 seconds

Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 (+4% per level) damage to nearby enemies and Slowing them by 25% for 1.5 seconds.

Siege Mode: Cast range increased by 100%.

Spider Mines

Patch changes Edit

  • IconHotS (Patch November 29, 2017Note: While in Siege Mode, the cast range is increased by 100%; Mana cost reduced from 50 to 45.
  • IconHotS (Patch November 14, 2017Note: Sgt. Hammer’s Spider Mines will now correctly attack enemy Structures affected by the Raven Lord’s Curse.