Siege Mode (E)
Mana: 20
Cooldown: 2 seconds

Become immobile to increase Basic Attack range by 90%, deal 25% splash damage, and deal 30% bonus damage to Minions and Structures.

Siege Mode

Patch changes Edit

  • IconHotS (Patch November 14, 2017Note: Sgt. Hammer's Basic Attacks during Siege Mode now better convey area of effect damage.
  • IconHotS (Patch September 13, 2016Note: Sgt. Hammer can no longer enter Medivh's Portals while in Siege Mode (without the Hover Siege talent).
  • IconHotS (Patch July 12, 2016Note: Enemy AI players will no longer immediately dive Sgt. Hammer if she enters Siege Mode while hidden in a Shrub or Vent.
  • IconHotS (Patch April 12, 2016Note: The tooltip for Sgt. Hammer’s Siege Mode will no longer reference a nonexistent Talent.
  • IconHotS (Patch February 2, 2016Note: Sgt. Hammer’s Siege Mode will no longer visually persist if she is interrupted while casting Siege Mode.
  • IconHotS (Patch August 18, 2015Note: Siege Mode: Cooldown decreased from 5 to 2 seconds; Mana cost reduced from 40 to 20.

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