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Franchise-starcraft This is from the StarCraft universe.

Now you better pray, because here comes the hammer!

IconDamage (9/10) IconUtility (3/10) IconSurvivability (3/10) IconComplexity (6/10)

Sgt. Hammer is a Ranged Specialist Hero from the StarCraft universe, though her first appearence was in Heroes of the Storm. She is based off the terran siege tank.

Background Edit

Sergeant Bama “the Hammer” Kowalski has served some of the toughest tours around the Koprulu sector. The thunderous roar of her siege tank’s shock cannon strikes fear right into the heart of the toughest of warriors...including some of her allies.

Gameplay Summary Edit

Sgt. Hammer has the ability to alternate between Tank Mode (where she is mobile and has a shorter range and less powerful damage) and her Siege mode (where she is immobile yet has a longer range and more damage compared to her mobile counterpart).

Strengths Edit

Weaknesses Edit

Abilities Edit

IconSpiderMinesHammer
Spider Mines (Q)
Mana: 45
Cooldown: 14 seconds

Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 (+4% per level) damage to nearby enemies and Slowing them by 25% for 1.5 seconds.

Siege Mode: Cast range increased by 100%.

IconConcussiveBlastHammer
Concussive Blast (W)
Mana: 60
Cooldown: 12 seconds

Deal 141 (+4% per level) damage to enemies in front of Sgt. Hammer and knock them back.

Siege Mode: Range increased by 50%.

Icon Neosteel Plating
Neosteel Plating (E)
Mana: 30
Cooldown: 12 seconds

Gain 25 Armor for 2 seconds.

Siege Mode: Grants 100% more Armor.

IconSiegeThrusters
Siege Thrusters
Cooldown: 30 seconds

Increase your Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Altar.

Traits Edit

IconSiegeModeHammer
Siege Mode (D) [Trait]
Cooldown: 2 seconds

Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.

Heroic Abilities Edit

IconBluntForceGunHammer
Blunt Force Gun [Heroic Ability]
Mana: 100
Cooldown: 70 seconds

Fire a missile across the battlefield, dealing 515 (+3% per level) damage to enemies in its path.


Tier 4 (Hero Level 10)
IconNapalmStrikeHammer
Napalm Strike [Heroic Ability]
Mana: 35
Cooldown: 6 seconds

Deals 170.56 (+4% per level) damage on impact, and leaves a napalm area that deals 52 (+4% per level) damage per second. Lasts for 4 seconds.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconSiegeModeHammer2
Ambush

Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 100% more damage.


Tier 1 (Hero Level 1)
IconArtilleryHammer
Advanced Artillery

Increase Siege Mode's splash damage to 25.25% of Basic Attack damage, and increase its splash radius by 25%.


Tier 1 (Hero Level 1)
IconSiegeModeHammer2
Maelstrom Rounds
Cooldown: 90 seconds

Activate to increase Basic Attack damage dealt by 35% for 5 seconds. Hitting Structures with Basic Attacks reduces the cooldown of Maelstrom Rounds by 5 seconds.

Stores up to 3 charges.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconConcussiveBlastHammer
Barricade

Create a wall of path blocking debris for 4 seconds.


Tier 2 (Hero Level 4)
Icon Neosteel Plating
Siege Tactics

Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds.


Tier 2 (Hero Level 4)
IconSiegeModeHammer
Regenerative Bio-Steel

Basic Attacks while in Siege Mode heal for 15% of the damage dealt.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconSpiderMinesHammer
Pulse Detonation Core

Spider Mines detonate 3 times over 3 seconds.


Tier 3 (Hero Level 7)
IconSiegeModeHammer
Hover Siege Mode

You can move at 40% Movement Speed in Siege Mode.


Tier 3 (Hero Level 7)
IconSiegeModeHammer2
Graduating Range

While in Siege Mode, Basic Attack range is increased by 1.1 every 3 seconds, up to 3.3.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconBluntForceGunHammer
Blunt Force Gun [Heroic Ability]
Mana: 100
Cooldown: 70 seconds

Fire a missile across the battlefield, dealing 515 (+3% per level) damage to enemies in its path.


Tier 4 (Hero Level 10)
IconNapalmStrikeHammer
Napalm Strike [Heroic Ability]
Mana: 35
Cooldown: 6 seconds

Deals 170.56 (+4% per level) damage on impact, and leaves a napalm area that deals 52 (+4% per level) damage per second. Lasts for 4 seconds.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconSpiderMinesHammer
Tactical Mine Deployment

Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%.


Tier 5 (Hero Level 13)
IconConcussiveBlastHammer
Entrenched

While in Siege Mode, Concussive Blast's damage and knockback distance are increased by 75%.


Tier 5 (Hero Level 13)
IconCoolingEngines
Hyper-Cooling Engines

While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
Icon Neosteel Plating
Mechanical Know-How

Neosteel Plating grants 5% maximum Health as a Shield for 2 seconds. If this Shield is destroyed, Basic Attack damage is increased by 50% for 5 seconds.


Tier 6 (Hero Level 16)
IconGiantKiller
Giant Killer

Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.


Tier 6 (Hero Level 16)
IconExecutioner
Executioner

Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconBluntForceGunHammer
Orbital BFG

Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits.


Tier 7 (Hero Level 20)
IconNapalmStrikeHammer
Advanced Lava Strike

Napalm Strike's range is increased by 75% and its impact does 50% more damage.


Tier 7 (Hero Level 20)
IconSpiderMinesHammer
Shrapnel Mines

Upon detonating, Spider Mines reduce the armor of enemy Heroes hit by 10 for 4 seconds.


Tier 7 (Hero Level 20)
IconSiegeModeHammer
Ultra Capacitors

Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 5% Attack Speed for 5 seconds, up to 40%.


Tier 7 (Hero Level 20)

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

D.Vaplate
D.Va is great at disrupting enemy engages due to her knockback, her Self-Destruct, and Defense Matrix. With D.Va providing protection, Sgt. Hammer can continue to shell away at the enemy team.


Effective against Edit

Effective foes Edit

Skins Edit

Siege Tank Operator
HammerSTORed HammerSTOBlue HammerSTOWhite
Siege Tank Operator Raider Umojan
Master Sgt. Hammer IconShard100

With as many kills as she'd racked up on the battlegrounds of the Nexus, Sgt. Hammer deserved her promotion to Master Sergeant... even if she promoted herself.

HammerMasterRed HammerMasterBlue HammerMasterBlack
Master Renegade Moebius
Sgt. Doomhammer IconShard400
The Iron Demolisher is the pride of the orcish war machine. Sgt. Grimina Doomhammer was given the honor of piloting it in recognition of her years of service in the Arathi Basin battlefield.
HammerDHRed HammerDHGreen HammerDHPurple
Sgt. Doomhammer Fel Shadow
War World IconShard400
The battle has raged across War World III for years. No one remembers who fired the first shot, but Sgt. Bama the Hammer is fully confident she'll be the one firing the last.
HammerWWGreen1 HammerWWBrown HammerWWDGreen Hammer - War World - Neon
War World Camo Tech Neon

Development Edit

Removed skins
Siege Tank
Warworld III

Trivia Edit

  • In the previous builds of Heroes of the Storm, the characters Horace Warfield and Edmund Duke were to be the Siege Tank Hero before being replaced by Sgt. Hammer.[1]

Patch changes Edit

  • IconHotS (Patch December 12, 2017Note: Health increased from 1638 to 1720; Health Regeneration increased from 3.4 to 3.6; Basic Attack damage increased from 128 to 140.
  • IconHotS (Patch November 29, 2017Note: Basic Attack is now more responsive.
  • IconHotS (Patch April 4, 2017Note: Radius adjusted to better match actual model size.
  • IconHotS (Patch September 13, 2016Note: Basic Attack range indicators should now appear consistent while Sgt. Hammer is in both Tank and Siege Modes.
  • IconHotS (Patch August 18, 2015Note: Received updated facial animations.; Health increased from 720 (+140 per level) to 740 (+150 per level).

References Edit

  1. 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01

External links Edit

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