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Sgt. Hammer

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Franchise-starcraft This is from the StarCraft universe.

"Now you better pray, because here comes the hammer!"

- Sgt. Hammer(src)


Sgt. Hammer is a Specialist hero hearkening from the StarCraft franchise, though first appears in Heroes of the Storm. Based off the terran siege tank, she has the ability to alternate between Tank (where she is mobile and has a shorter range and less powerful damage) and her Siege mode (where she is immobile yet has a longer range and more damage compared to her mobile counterpart).

She is a replacement for the characters of Horace Warfield and Edmund Duke from previous builds.[1]

Background Edit

Sergeant Bama “the Hammer” Kowalski has served some of the toughest tours around the Koprulu sector. The thunderous roar of her siege tank’s shock cannon strikes fear right into the heart of the toughest of warriors...including some of her allies.

Abilities Edit

IconSpiderMinesHammer
Spider Mines (Q)
Mana: 50
Cooldown: 14 seconds

Create 3 mines that deal 99.84 (+4% per level) damage and slow enemies by 25% for 1.5 seconds.

IconConcussiveBlastHammer
Concussive Blast (W)
Mana: 75
Cooldown: 12 seconds

Deals 146.64 (+4% per level) damage and pushes enemies away.

IconSiegeModeHammer
Siege Mode (E)
Mana: 20
Cooldown: 2 seconds

Become immobile to increase Basic Attack range by 90%, deal 25% splash damage, and deal 30% bonus damage to Minions and Structures.

IconSiegeThrusters
Siege Thrusters
Cooldown: 30 seconds

Increase your Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Altar.

Traits Edit

IconArtilleryHammer
Artillery [Passive]

Basic Attack range is 20% further than other ranged heroes and your Basic Attacks deal 30% more damage to distant enemies.

Heroic Abilities Edit

IconBluntForceGunHammer
Blunt Force Gun [Heroic Ability]
Mana: 100
Cooldown: 70 seconds

Fire a missile across the battlefield, dealing 515 (+3% per level) damage to enemies in its path.


Tier 4 (Hero Level 10)
IconNapalmStrikeHammer
Napalm Strike [Heroic Ability]
Mana: 35
Cooldown: 6 seconds

Deals 170.56 (+4% per level) damage on impact, and leaves a napalm area that deals 52 (+4% per level) damage per second. Lasts for 4 seconds.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconArtilleryHammer
Advanced Artillery

Increase the damage bonus to long distance enemies by 10%.


Tier 1 (Hero Level 1)
IconSiegeModeHammer
Resistant

If you are Stunned or Rooted while in Siege Mode, gain 50% damage resistance for 3 seconds.


Tier 1 (Hero Level 1)
IconSiegeModeHammer2
Ambush

Stealth when entering Siege Mode. Your next Basic Attack from Siege Mode will deal 100% more damage. Lose Stealth when Basic Attacking, using an Ability, taking damage, or returning to Tank Mode.


Tier 1 (Hero Level 1)
IconRegenerationMaster
Regeneration Master

IconQuestTalent Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30.
IconQuestTalent Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconLeechingRounds
Vigorous Assault

Basic attacks heal for 15% of the damage dealt to the primary target.


Tier 2 (Hero Level 4)
IconGiantKiller
Focused Attack

Every 10 seconds, your next Basic Attack deals 60% additional damage. Basic Attacks reduce this cooldown by 1 second.


Tier 2 (Hero Level 4)
IconConcussiveBlastHammer
Excessive Force

Double the knock back distance.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconCoolingEngines
Hyper-Cooling Engines

Reduce the cooldown of Thrusters by 15 seconds.


Tier 3 (Hero Level 7)
IconFirstAid
First Aid
Cooldown: 60 seconds

Activate to heal 35.49% of your max Health over 6 seconds.


Tier 3 (Hero Level 7)
IconSpiderMinesHammer
Mine Field

Increase the number of mines by 2.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconBluntForceGunHammer
Blunt Force Gun [Heroic Ability]
Mana: 100
Cooldown: 70 seconds

Fire a missile across the battlefield, dealing 515 (+3% per level) damage to enemies in its path.


Tier 4 (Hero Level 10)
IconNapalmStrikeHammer
Napalm Strike [Heroic Ability]
Mana: 35
Cooldown: 6 seconds

Deals 170.56 (+4% per level) damage on impact, and leaves a napalm area that deals 52 (+4% per level) damage per second. Lasts for 4 seconds.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconGiantKiller
Giant Killer

Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.


Tier 5 (Hero Level 13)
IconArtilleryHammer
First Strike

Basic Attacks deal 25% more damage if you haven't been attacked within the last 5 seconds.


Tier 5 (Hero Level 13)
IconSpiderMinesHammer
Bullhead Mines

Middle Spider Mines knocks target back a short distance.


Tier 5 (Hero Level 13)
IconConcussiveBlastHammer
Barricade

Create a wall of path blocking debris for 4 seconds.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconExecutioner
Executioner

Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.


Tier 6 (Hero Level 16)
IconSiegeModeHammer
Hover Siege Mode

You can move at 50% Movement Speed in Siege Mode.


Tier 6 (Hero Level 16)
IconSiegeModeHammer2
Graduating Range

While in Siege Mode your standard Basic Attack range increases by 20% every 3 seconds, up to 100%.


Tier 6 (Hero Level 16)
IconStoneskin
Stoneskin
Cooldown: 60 seconds

Activate to gain 30% of your maximum Health as a Shield for 5 seconds.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconBluntForceGunHammer
Orbital BFG

Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits.


Tier 7 (Hero Level 20)
IconNapalmStrikeHammer
Advanced Lava Strike

Napalm Strike's range is increased by 75% and its impact does 50% more damage.


Tier 7 (Hero Level 20)
IconGiantKiller
Fury of the Storm

Every 5 seconds, your next basic attack will deal an additional 94.64 (+4% per level) damage to the target, and 237.12 (+4% per level) damage to all nearby Minions and Mercenaries.


Tier 7 (Hero Level 20)
IconNexusFrenzy
Nexus Frenzy

Increases Attack Speed by 20% and Attack Range by 20%.


Tier 7 (Hero Level 20)

Skins Edit

Siege Tank Operator
Sgt. Doomhammer
War World
$9.99
Master
Hero level 10, 10,000 gold

Quotes and Facts Edit

See also: Sgt. Hammer quotations

Development Edit

Removed skins
Siege Tank
Warworld III

Related Content Edit

Patch changes Edit

  • IconHotS (Patch September 13, 2016Note: Basic Attack range indicators should now appear consistent while Sgt. Hammer is in both Tank and Siege Modes.
  • IconHotS (Patch August 18, 2015Note: Received updated facial animations.; Health increased from 720 (+140 per level) to 740 (+150 per level).

References Edit

  1. 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01

External links Edit


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