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Sgt. Hammer

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Franchise-starcraft This character is from the StarCraft universe.

"Now you better pray, because here comes the hammer!"

- Sgt. Hammer(src)

Sgt. Hammer
<Siege Tank Operator>
PortraitSgt-hammer
IconSpecialist
Role Specialist
Difficulty
ATTACK
Attack Range 5.5
Attack Damage 44
Attacks per second 1
DEFENSE
Health Points 720
Regen (per second) 1.5
ABILITY
Resource 500
Regen (per second) 3
UTILITY
Movement Speed 4.4
COST
Gold 7,000 IconGold1
Cash (US) $8.49

Sgt. Hammer is a Specialist hero harkening from the StarCraft franchise, though first appears in Heroes of the Storm. Based off the terran siege tank, she has the ability to alternate between Tank (where she is mobile and has a shorter range and less powerful damage) and her Siege mode (where she is immobile yet has a longer range and more damage compared to her mobile counterpart).

She is a replacement for the characters of Horace Warfield and Edmund Duke from previous builds.[1]

Background Edit

Sergeant Bama “the Hammer” Kowalski has served some of the toughest tours around the Koprulu sector. The thunderous roar of her siege tank’s shock cannon strikes fear right into the heart of the toughest of warriors...including some of her allies.

Abilities Edit

For ability and trait patch changes, see Sgt. Hammer/Patch changes.
Spider Mines (Q)
50 Mana

Cooldown: 14 seconds
IconSpiderMinesHammer
Create 3 mines that deal 210 (58 + 8 per level) damage and slow enemies by 25% for 1.5 seconds.

Concussive Blast (W)
75 Mana

Cooldown: 12 seconds
IconConcussiveBlastHammer
Deals 310 (63 + 13 per level) damage and pushes enemies away.

Siege Mode (E)
40 Mana

Cooldown: 5 seconds
IconSiegeModeHammer
Become immobile to increase Basic Attack range by 90%, deal 25% splash damage, and deal 30% bonus damage to Minions and Structures.

Traits Edit

Artillery (Passive)
IconArtilleryHammer
Basic Attacks deal 20% more damage to distant enemies.

Heroic Abilities Edit

Blunt Force Gun (R)
100 Mana

Cooldown: 70 seconds
IconBluntForceGunHammer
Fire a missile across the battlefield, dealing 800 (249 + 29 per level) damage to enemies in its path.

Napalm Strike (R)
35 Mana

Cooldown: 6 seconds
IconNapalmStrikeHammer
Deals 360 (56 + 16 per level) damage on impact, and leaves a napalm area that deals 110 (34 + 4 per level) damage per second. Lasts for 4 seconds.

Talents Edit

Hover for more information
Level1 Advanced Artillery Lethal Blast Resistant Ambush Regeneration Master
Level4 Vampiric Assault Focused Attack Maelstrom Shells Excessive Force
Level7 Slowing Mines Hyper-Cooling Engines First Aid
Level10 Blunt Force Gun Napalm Strike
Level13 Giant Killer First Strike Bullhead Mines Barricade
Level16 Executioner Mine Field Hover Siege Mode Graduating Range Stoneskin
Level20 Orbital BFG Advanced Lava Strike Fury of the Storm Nexus Frenzy

Skins Edit

Siege Tank Operator
War World
Master

Quotes and Facts Edit

See also: Sgt. Hammer quotations

Development Edit

Removed skins
Siege Tank
Warworld III

Related Content Edit

ReferencesEdit

  1. 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01

External LinksEdit


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