If the Warchief wishes my death, he has but to ask.
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Samuro is an assassinhero in Heroes of the Storm. Samuro, the last remaining blademaster to wear the banner of the Burning Blade, is on a warrior's pilgrimage in search of vengeance and redemption for his fallen clan. It will be a long journey, but he has sworn an oath to restore his clan's honor.
Quest: Attacking a Hero from Wind Walk increases the Movement Speed bonus of Wind Walk by 1.25%, up to 24.8%. Reward: After hitting 20 Heroes, the duration before Wind Walk can be broken by damage is increased to 2.5 seconds.
Abathur pairs well with most melee assassins, with Samuro being no exception. Samuro having a lack of self-sustain means Abathur brings some much needed help with Carapace and a few other survival-oriented talents. Abathur can also play his own mind-games with the opponents by Symbioting one of Samuro’s Clones. Needless to say, your enemies will be struggling to figure out how best to deal with this menacing duo.
Auriel thrives by having a Bestow Hope target that can deal constant sustained damage. Since Auriel is given Energy through Samuro’s clones, they are a match made in Heaven. To further showcase their synergy, Auriel’s area-of-effect healing does a great job keeping both Samuro and his clones topped off nicely.
One of Samuro’s main weaknesses is being able to stick to his target. Advancing Strikes helps in this area but everyone knows how dangerous it can be to chase an enemy too far. Heroes that bring lots of lockdown can give Samuro and his clones a much easier time sticking to their target. Everyone knows how game-changing a good Mosh Pit can be, and they are particularly devastating when followed up by a well-timed Bladestorm.
Similarly to The Lost Vikings and Rexxar, Samuro's Mirror Image allows his clones to carry out Stukov's Healing Pathogen to the rest of the team.
While Samuro can effectively surround Auriel with Mirror Image, she can easily retaliate with Sacred Sweep, hitting all his clones with it and convert into easy energy. Since the AI of Samuro's clones will always advance forward, the player can easily exploit it to hit as many as possible; this also makes completing the Increasing Clarity quest talent much easier.
Nothing makes Samuro tremble more than this fire mage. Between large swaths of area of effect damage in Flamestrike and Samuro’s clones giving more targets to spread his dreaded Chain Bomb, Samuro will have to be very careful on how he engages and reacts to Kael'thas.
While Samuro himself is a counter to Kel'Thuzad (since his slippery nature makes easy to dodge Kel'Thuzad skillshots and easily gank him), his Mirror Image can actually aid Kel'Thuzad, into completing Master of the Cold Dark by exploiting the clones AI. Additionally, Chains of Kel'Thuzad can be used to pin down the clones to Samuro himself or even other Heroes.
Li Li can completely shutdown Samuro and his clones from Mirror Image with Blinding Wind should he try to gank her, especially if Mass Vortex is taken. However, this can be a double edged sword, as this will means that she won't be able to blind optimal opponents if they advance together (and behind) Samuro's clones.
Samuro lives and dies by his Wind Walk ability, and if you can find a way to make that harder to use, you will fare much better against him. Lunara’sNature's Toxin does a great job of keeping the slippery Orc from vanishing and escaping. Although Windwalk makes Samuro unrevealable for 1 second, Lunara’s Toxin damage will break him out soon after.
Although a lot of people might not know this, Moonfire is also a revealer! This means that Malfurion can quickly start picking out the real Samuro from the imposters. He also brings both Entangling Roots and Twilight Dream, both of which are very effective at locking-down and eliminating the illusive Blademaster.
Samuro's clones are also easy targets to Soul Rip, which allows Malthael to exploit their AI and feed on them. Similarly to Misha, they can also be used as farm material for Quest Talents.