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Heroes of the Storm, huh? Got to say... I might have an unfair advantage.

IconDamage (6/10) IconUtility (7/10) IconSurvivability (7/10) IconComplexity (5/10)

Rehgar is a Melee Support Hero from the Warcraft universe.

Background Edit

Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team of fighters. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the broken lands of Azeroth.

Gameplay Summary Edit

He is based on the shaman unit of Warcraft III. He is fast moving and aggressive. He can change into a mount form whenever he wants very quickly, turning into a ghost wolf.[1]

Strengths Edit

Weaknesses Edit

Abilities Edit

IconChainHeal
Chain Heal (Q)
Mana: 65
Cooldown: 9 seconds

Heal an ally for 250 (+4% per level) Health, then heal up to two other nearby allies for 250 (+14 per level) Health each.

IconLightningShield
Lightning Shield (W)
Mana: 60
Cooldown: 8 seconds

Imbue an ally with lightning dealing 70 (+4% per level) damage a second to nearby enemies. Lasts 5 seconds.

IconEarthbindTotem
Earthbind Totem (E)
Mana: 50
Cooldown: 15 seconds

Create a totem that slows nearby enemies by 35%. The totem has 225.68 (+4% per level) Health and lasts for 8 seconds.

Traits Edit

IconGhostWolf
Ghost Wolf (D)
Cooldown: 0.5 seconds

Instead of using a mount, you transform into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause you to lunge at your target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.

Heroic Abilities Edit

IconAncestralHealing
Ancestral Healing [Heroic Ability]
Mana: 80
Cooldown: 100 seconds

After 1 second, heal an allied Hero for 1614.08 (+4% per level) Health.

Cannot be used on yourself.


Tier 4 (Hero Level 10)
IconBloodlust
Bloodlust [Heroic Ability]
Mana: 70
Cooldown: 90 seconds

Grant nearby allied Heroes 40% Attack Speed and 30% Movement Speed and causes them to heal for 25% of the Basic Attack damage to their primary target. Lasts for 8 seconds.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconEarthbindTotem
Colossal Totem

Increases the area and range of Earthbind Totem by 50%.


Tier 1 (Hero Level 1)
IconLightningShield
Electric Charge

Increases the radius of Lightning Shield by 25%.


Tier 1 (Hero Level 1)
IconGhostWolf
Wolf Run

Increases the Movement Speed of Ghost Wolf from 20% to 30%.


Tier 1 (Hero Level 1)
IconLightningShield2
Lightning Bond

Casting Lightning Shield on an ally also casts an untalented version on you.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconChainHeal
Spiritwalker's Grace

Reduces Chain Heal's Mana cost from 65 to 45.


Tier 2 (Hero Level 4)
IconGhostWolf
Feral Heart

Increases Health and Mana Regeneration by 75% while in Ghost Wolf form.


Tier 2 (Hero Level 4)
IconLightningShield
Stormcaller

When Lightning Shield damages an enemy it restores 4 Mana, up to 40.


Tier 2 (Hero Level 4)
IconHealingWard
Healing Totem
Cooldown: 30 seconds

Activate to place a Totem that heals allies in an area for 1.95% of their maximum Health every second for 10 seconds.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconGhostWolf
Blood and Thunder

Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.


Tier 3 (Hero Level 7)
IconFarsight
Farsight
Cooldown: 30 seconds

Activate to reveal an area for 10 seconds. Enemies in the area are revealed for 4 seconds.


Tier 3 (Hero Level 7)
IconCleanse
Cleanse
Cooldown: 60 seconds

Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.


Tier 3 (Hero Level 7)
IconEarthbindTotem2
Totemic Projection

Increase Earthbind Totem's duration from 8 to 12 seconds, and it can be reactivated to move an existing totem to a new location once.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconAncestralHealing
Ancestral Healing [Heroic Ability]
Mana: 80
Cooldown: 100 seconds

After 1 second, heal an allied Hero for 1614.08 (+4% per level) Health.

Cannot be used on yourself.


Tier 4 (Hero Level 10)
IconBloodlust
Bloodlust [Heroic Ability]
Mana: 70
Cooldown: 90 seconds

Grant nearby allied Heroes 40% Attack Speed and 30% Movement Speed and causes them to heal for 25% of the Basic Attack damage to their primary target. Lasts for 8 seconds.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconLightningShield
Earth Shield

Lightning Shield gives a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.


Tier 5 (Hero Level 13)
IconChainHeal
Tidal Waves

Reduces Chain Heal's cooldown by 1 second for every Hero hit.


Tier 5 (Hero Level 13)
IconChainHeal2
Earthliving Enchant

When Chain Heal heals a Hero below 50% Health, they are healed an additional 208 (+4% per level) Health over 5 seconds.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconEarthbindTotem
Earthgrasp Totem

When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 second.


Tier 6 (Hero Level 16)
IconGhostWolf
Hunger of the Wolf

Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal you for 5% of your maximum Health.


Tier 6 (Hero Level 16)
IconLightningShield
Rising Storm

Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by 10%. Stacks up to 20 times.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconAncestralHealing
Farseer's Blessing

Increases healing amount by 50%. Allies near the target are healed for 50% of the amount of health regained.


Tier 7 (Hero Level 20)
IconBloodlust
Gladiator's War Shout

All allies affected by Bloodlust now heal for 60% of their Basic Attack damage done to their primary target.


Tier 7 (Hero Level 20)
IconRewind
Rewind
Cooldown: 60 seconds

Activate to reset the cooldowns of your Basic Abilities.


Tier 7 (Hero Level 20)
IconStormShield
Storm Shield
Cooldown: 45 seconds

Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.


Tier 7 (Hero Level 20)

Talent Builds Edit

Tips Edit

  • Use Ghost Wolf (Z) as a combo move for an extra amount of damage.
  • Earthbind Totem (E) can be used as a scouting tool. Place it near mercenaries to discover if the opposing team is trying to capture them. If so, coordinate with Rehgar's team and ambush.
  • Use Lightning Shield (W) as a means for killing the Infested Servants on Garden of Terror. The area of effect ability will help you clean up the clumps of plants in a swift manner.[2]

Matchups Edit

Pairings Edit

The Butcherplate
Being a more aggressive Support, Rehgar can reliably keep The Butcher alive and provide additional damage to his targets. Lightning Shield is good for extra bits of damage, and also aids in waveclear, which is important when The Butcher is gathering Fresh Meat, while Earthbind Totem is useful to prevent opponents from fleeing, especially when they have been marked with Butcher's Brand. Lastly, Bloodlust greatly boosts The Butcher performance.


Li Liplate
Similarly to Uther, Rehgar is a strong healer, and has the right tools to complement Li Li's set. His Lightning Shield can be used in conjuntion with Cloud Serpent on Warriors and Melee Assassins to improve their trading ability, while Earthbind Totem works fantastically with Water Dragon, especially if Earthgrasp Totem is taken, allowing for a massive slow chain.


Effective against Edit

Effective foes Edit

Skins Edit

Shaman of the Earthen Ring (base)
RehgarSHBlue RehgarSHBrown RehgarSHRed Rehgar - Riptide
Shaman of the Earthen Ring Timberwolf Bloodlust Riptide IconShard100
Storm Wolf IconShard100
Long ago the spirit of Lo'gosh revealed itself to the orc clans of Draenor. To this day his ferocity and feral instincts still serve as a guide to the shaman of the Earthen Ring.
RehgarMSBlue RehgarMSGreen RehgarMSRed
Storm Wolf Mag'har Crimson
Ironclaw IconShard400
The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from withiin.
RehgarIRBlue RehgarIRBrown RehgarIRBlack Rehgar - Voidclaw
Ironclaw Chaos Pallid Voidclaw
Rehgar - Ironclaw - Saronite
Saronite IconShard600
Great-father Winter (currently available)
RehgarGFWRed RehgarGFWBlue RehgarGFWWhite

Notes Edit

  • Rehgar Earthfury was born on Draenor into an orc clan warring with a band of ogres. Rehgar grew into a strong warrior and was sold to the orc arenas.
  • He was later chosen to participate in the orcs' invasion of Azeroth, leading to his capture and internment. Unable to subjugate him, the guards sold him as a gladiator. He escaped and became a fighter in underground arenas, gaining riches and fame.
  • Using his winnings, Rehgar purchased another orc, Bloodeye Redfist. After Bloodeye’s death, Rehgar set out to find a replacement for his team. He later discovered an amnesiac human on the coast of Durotar, and enslaved him as a gladiator.
  • The human had killed a crocolisk in self-defense when Rehgar's group came across him, and so Rehgar jokingly nicknamed the man "Croc-Bait". In time, he would be dubbed “Lo’Gosh” by the spectators of Dire Maul, before it was later revealed that the human was actually Varian Wrynn, the King of Stormwind.
  • Rehgar and Garrosh frequently butted heads. Rehgar wanted to remain open to diplomacy with the Alliance and conserve their treaty of non-aggression with Theramore.
  • Garrosh openly challenged Thrall's leadership when they returned to Orgrimmar. Rehgar advised Thrall to make an example of Garrosh before his warmongering ideas spread.
  • As the fires of war subsided, Rehgar became a member of the New Council of Tirisfal. Joining the Earthen Ring, Rehgar traveled to the Maelstrom after the Shattering. There he and other shaman worked to heal the world in the wake of Deathwing's destruction.

Patch changes Edit

ReferencesEdit

  1. 2014-07-21, Heroes of the Storm Dev Discusses New Warcraft Hero, Upcoming Map, and Making the Game Unique. Gamespot, accessed on 2014-07-22
  2. 2014-07-22, REHGAR HERO WEEK. Blizzard Entertainment, accessed on 2014-07-27

External LinksEdit

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