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IconDamage (8/10) IconUtility (4/10) IconSurvivability (4/10) IconComplexity (7/10)

Probius is Ranged Specialist Hero based on the protoss probe unit from the StarCraft universe, first introduced in Heroes of the Storm.[1] Since his activation, Probius has always wanted to prove himself. He may be small, but he made a big difference by warping in a critical pylon during the retaking of Aiur. As the bravest of probes, Probius is eager to fulfill his purpose in the Nexus.

Background Edit

During the early stages of the End War, Probius took part in the Reclamation of Aiur as part of an akhundelar under Kaldalis. During the initial landing, Probius was able to set down a warp beacon for a pylon while the conflict raged around him. Though the akhundelar suffered heavy casualties, Probius's pylon allowed reinforcements to be warped in at a key moment, allowing the Daelaam to establish to a beachhead on Aiur.[2]

Gameplay Summary Edit

Strengths Edit

  • Strong area control
  • High burst damage

Weaknesses Edit

  • Fragile
  • Requires set-up time
  • Needs a front line

Abilities Edit

IconDisruptionPulse
Disruption Pulse (Q) [Skillshot]
Mana: 75
Cooldown: 3 seconds

Fire a burst of energy forward, dealing 142 (+4% per level) damage to all enemies it passes through.

Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.

IconWarpRift
Warp Rift (W)
Mana: 150
Cooldown: 6 seconds

Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then slos nearby enemies by 25%, lasting 9 seconds.

Armed Warp Rifts explode when hit by a Disruption Pulse, dealing 261 (+4% per level) damage to nearby enemies.

IconPhotonCannon
Photon Cannon (E)
Cooldown: 15 seconds

Warp in a Photon Cannon that deals 105 (+4% per level) damage per second. Lasts 13 seconds.

Must be placed within a Pylon's Power Field. Deactivates if it doesn't have a Pylon powering it.

IconWorkerRush
Worker Rush (Z)
Cooldown: 30 seconds

Activate to gain an additional 50% Movement Speed for 5 seconds. Taking damage ends this effect early.

Passive: Probius moves 10% faster by hovering over the ground.

Traits Edit

IconWarpInPylon
Warp In Pylon
Cooldown: 12 seconds

Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only generates mana while inside a Power Field.

Up to 2 Pylons can be active at a time.

Heroic Abilities Edit

IconPylonOvercharge
Pylon Overcharge (R)
Mana: 100
Cooldown: 80 seconds

Increase the size of Pylon power fields and allow them to attack enemies within it for 48 (+4% per level) damage per second. Lasts 10 seconds.


Tier 4 (Hero Level 10)
IconNullGate
Null Gate (R) [Vector Targeting]
Mana: 100
Cooldown: 30 seconds

Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 17 (+4% per level) damage per second and are slowed by 80% for as long as they remain in contact with it.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconDisruptionPulse
Echo Pulse

Disruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 75% damage on the return trip.


Tier 1 (Hero Level 1)
IconWarpRift
Warp Resonance

IconQuestTalent Quest: Hit Heroes with Warp Rift explosions.
IconQuestTalent Reward: After hitting 10 Heroes with Warp Rift explosions, increase the explosion damage by 100.
IconQuestTalent Reward: After hitting 20 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.


Tier 1 (Hero Level 1)
IconPhotonCannon
Gather Minerals

IconQuestTalent Quest: Enemy Heroes and Minions drop Minerals when killed. Collect them to increase the Health of Photon Cannons by 8, up to 560.
IconQuestTalent Reward: After collecting 70 Minerals, Photon Cannon deals 35% more damage, can see over obstacles, and reveal Cloaked units.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconPhotonCannon
Photon Barrier

While a Photon Cannon is alive and powered, Probius gains 30 Spell Armor.


Tier 2 (Hero Level 4)
IconTurboCharged
Turbo Charged

Worker Rush gains an additional 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 10 seconds.


Tier 2 (Hero Level 4)
IconShieldCapacitor
Shield Capacitor

Probius gains permanent Shields equal to 10% of his max Health. Shield regenerate quickly as long as he hasn't taken damage recently.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconDisruptionPulse
Particle Accelerator

Disruption Pulse deals 10% more damage for each enemy or Warp Rift hit, up to 50%.


Tier 3 (Hero Level 7)
IconWarpRift
Rift Shock

Hitting an enemy Hero with Warp Rift explosion increases Probius's damage against them by 20% for 10 seconds.


Tier 3 (Hero Level 7)
IconPhotonCannon
Tower Defense

When Photon Cannon damages an enemy Hero, its cooldown is reduced by 1.25 seconds.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconPylonOvercharge
Pylon Overcharge (R)
Mana: 100
Cooldown: 80 seconds

Increase the size of Pylon power fields and allow them to attack enemies within it for 48 (+4% per level) damage per second. Lasts 10 seconds.


Tier 4 (Hero Level 10)
IconNullGate
Null Gate (R) [Vector Targeting]
Mana: 100
Cooldown: 30 seconds

Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 17 (+4% per level) damage per second and are slowed by 80% for as long as they remain in contact with it.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconWarpInPylon
Aggressive Matrix

Pylon's Power Field grants allied Heroes 35% increased Attack Damage.


Tier 5 (Hero Level 13)
IconPowerOverflowing
Power Overflowing

Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per second.


Tier 5 (Hero Level 13)
IconShieldBattery
Shield Battery

Pylon's Power Field grants allied Heroes 14 (+4% per level) Shields per second, up to 56 (+4% per level). Shields persist for 2 seconds after exiting a Pylon Power Field.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconWarpRift
Quantum Entanglement

Enemies continue to be slowed for 3 seconds after their last contact with a Warp Rift.


Tier 6 (Hero Level 16)
IconGravityWell
Gravity Well

Enemies are slowed more the closer they are to the center of the Warp Rift, up to a maximum slow of 60%.


Tier 6 (Hero Level 16)
IconRepulsor
Repulsor

Enemies hit by a Warp Rift explosion are knocked away from the center.


Tier 6 (Hero Level 16)
IconInterference
Interference

Enemy Heroes hit by a Warp Rift detonations have their Spell Power reduced by 35% for 5 seconds.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconPylonOvercharge
Construct Additional Pylons

Probius can now have up to 3 active Pylons, and increase the damage of Pylon Overcharge by 25%.


Tier 7 (Hero Level 20)
IconNullGate
Gate Keeper

Null Gate lasts indefinitely if either end is within a Power Field.

Only one Null Gate may be active at a time.


Tier 7 (Hero Level 20)
IconDisruptionPulse
Shoot 'Em Up

Hitting a Warp Rift with Disruption Pulse causes 4 additional pulses that deal 50% damage to be fired from the impact location in different directions.

Additional Pulses do not benefit from Echo Pulse or Particle Accelerator.


Tier 7 (Hero Level 20)
IconWarpRift
Probius Loop

Whenever a Rift explosion hits 2 or more enemy Heroes, create a new Warp Rift in the same location.


Tier 7 (Hero Level 20)

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

Arthasplate
Probius needs a strong frontline hero who can take a lot of punishment and act as a wall between him and his opponents. It also helps if his frontline consists more of heroes who do not tend to dive the enemy team, as that leaves Probius in a vulnerable position. Arthas’s commanding battlefield presence and great peel between Howling Blast and Frozen Tempest make him a good tool to keep the enemy team from getting to and quickly eliminating Probius in teamfights.


Jainaplate
Like Probius, Jaina is also great at controlling space and zoning enemy heroes away from her team for a time. Jaina’s constant slows are great for setting up Warp Rift combos as well as for peeling enemies away from Probius when he gets in danger.


Lúcioplate
Lúcio and Probius work very well together, as they both can siege an enemy base almost indefinitely. These two heroes complement each other very well in other ways too, as Lucio’s Speed Boost is great for getting Probius out of a pinch, and Probius makes up for Lucio’s lack of wave clear.


Effective against Edit

Effective foes Edit

Anub'arakplate
Anub'arak can easily bypass Probius’ defenses and get to him with a well-timed Burrow Charge, and his Beetles are great for tanking Photon Cannon shots while Probius runs for his life. Anub’arak’s Heroics are also both great against Probius, as Locust Swarm naturally has more targets due to Pylons and Photon Cannons, and Cocoon is a great tool for isolating either Probius himself or one of his key frontline heroes, leaving him vulnerable for an easy kill.


Li-Mingplate
Nothing is quite as frustrating for a Probius player than the constant loss of his Pylons. Li-Ming has enough range that she can easily kill Pylons almost as soon as they come up, and Probius doesn’t have a great answer to zone Li-Ming away due to her Teleport. She’s a difficult target to hit with Warp Rifts, and Probius’ low Health also makes him a prime kill target for a quick reset, which can dramatically swing the fight in Li-Ming’s favor.


Zeratulplate
Probius has trouble with heroes who can consistently get to him, and no one is quite as good at that as Zeratul. Zeratul has a plethora of ways to get to Probius, and he can often safely retreat if things go south once he engages. Both Shadow Assault and Void Prison are also great tools for catching and eliminating Probius if he is even a little out of position.


Skins Edit

Curious Probe
Probius - CP - Yellow Probius - CP - White Probius - CP - Red
Curious Probe Purifier Tal'darim
Terran IconShard100
Despite loud opposition from the SCV pilot's union, the Dominion Engineering Corps continues its attempt to replicate the technology utilized by the protoss in their construction of probes.
Probius - TR - Blue Probius - TR - Yellow Probius - TR - Purple
Terran Probius 01 G1
Probius - TR - Red One Probius - TR - X1
Red One IconShard150 X1 IconShard150
Prime IconShard100
Though the probe's basic design has remained unchanged for many cycles, inventive phase-smiths are always experimenting with ways to improve its operational efficiency.
Probius - Master - Yellow Probius - Master - Black Probius - Master - White Probius - Prime - Sargas
Prime Ascandant Warpforge Sargas IconShard150
Probius - Prime - Solarite
Solarite IconShard150

Trivia Edit

  • Alexstrasza's second Heroic Ability, Cleansing Flame, had its core concept originally meant for Probius, where he would summon a protoss mothership to bombard his enemies. The development team found that to contradict with his builder-oriented gameplay, and scrapped the idea. This was later moved to Alexstrasza instead.[3]

Patch changes Edit

  • IconHotS (Patch September 5, 2017Note: Terran Probius Red One and Terran Probius X1 skins added.
  • IconHotS (Patch August 8, 2017Note: Sargas Probius Prime, Solarite Probius Prime skins added.
  • IconHotS (Patch July 11, 2017Note: Fixed an issue preventing Probius from gathering minerals while inside the Garden Terror on Garden of Terror.
  • IconHotS (Patch April 4, 2017Note: Fixed an issue preventing crowd control duration bars to fail to display on Probius’ health bar while he was in a Pylon power field.
  • IconHotS (Patch March 14, 2017Note: Added.

References Edit

  1. 2016-01-22, Probius Trailer – Heroes of the Storm . YouTube, accessed on 2017-03-04
  2. From the StarCraft wiki
  3. 2017-11-23, BlizzCon 2017 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2017-11-26

External links Edit

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