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Heroes of the Storm Patch Notes: May 10, 2017

April 28 • • • • • List of Patches • • • • • May 16, 2017


Assassin Edit

Cassia Edit

Abilities
Talents

Genji Edit

Talents
  • Level 4
    • Dragon Claw (Passive)
      • Damage activation requirement reduced from 415 to 375
  • Level 7
    • Cyber Shield (D)
      • Spell Armor duration increased from 2 to 2.5 seconds
    • Dodge (Passive)
      • Cooldown increased from 5 to 8 seconds

Illidan Edit

Talents
  • Level 1
    • Unending Hatred (Passive)
      • Increased the amount of Basic Attack damage gained from killing Minions from .1 to .2

Nova Edit

Talents
  • Level 7
    • Snipe Master (Q)
      • Stacks are no longer lost when hitting non-Heroic targets

Zul'jin Edit

Stats
  • Basic Attack damage reduced from 110 to 106
Talents
  • Level 13

Multi-Class Edit

Varian Edit

Stats
  • Basic Attack damage increased from 87 to 91
Talents
  • Level 1
    • Overpower (Varian) (W)
      • Reduced the damage bonus after Parrying a Basic Attack from 25 to 20%
    • High King's Quest (Passive)
      • Increased the Basic Attack damage bonus from completing all 3 quests from 30 to 45
  • Level 4
    • Warbringer (E)
      • Added functionality:
        • Now also reduces the Mana cost of Charge by 50%
  • Level 7
    • Live by the Sword (W)
      • Increased the amount of parried Basic Attacks needed to reduce the cooldown of Parry from 2 to 4

Specialist Edit

Probius Edit

Abilities
  • Pylon Overcharge (R)
    • Health bonus decreased from 50 to 30%
    • Damage decreased from 55 to 52
  • Null Gate (R)
    • Damage increased from 16 to 17

Support Edit

Auriel Edit

Abilities
  • Bestow Hope (D)
    • Hope generation from damage dealt to non-Heroes reduced from 8 to 5%

Li Li Edit

Abilities
  • Cloud Serpent (W)
    • Damage reduced from 29 to 25
  • Blinding Wind (E)
    • Cooldown increased from 8 to 9 seconds
    • Mana cost increased from 30 to 35
Talents
  • Level 1
    • Gale Force (E)
      • Damage bonus reduced from 50 to 40%
Developer Comments: While we’re happy that we’re seeing more Lili due to her recent buffs, they have gone a bit far in making the hero too powerful, particularly in double-support compositions. We’re reverting part of her Blinding Wind buff, and reducing the power of her Cloud Serpent so that she is not putting out quite as much damage in games.

Lucio Edit

Abilities
Talents

Uther Edit

Talents

Warrior Edit

Anub'arak Edit

Abilities
Talents
  • Level 1

Sonya Edit

Abilities
  • Whirlwind (E)
    • Cooldown increased from 4 to 5 seconds

Bug Fixes Edit

  • Abathur: Fixed an issue in which Networked Carapace provided a lower than intended Shield amount. Secondary Shields granted by Networked Carapace will no longer benefit from Sustained Carapace.
  • Azmodan: When Demonic Invasion is cast on an area of terrain that is not pathable, the Demonic Grunts will now be placed as close as possible to the casting location, rather than failing to spawn.
  • Azmodan: Issuing a Move Command during All Shall Burn's wind-up time will no longer cancel the Ability cast.
  • Gazlowe: Fixed an issue preventing Rock-It! Turrets from being self-cast or placed beneath unit and Hero models.
  • Kerrigan: Bladed Momentum will no longer grant cooldown reduction for secondary targets hit by Basic Attacks after learning Fury of the Storm.
  • Leoric: Fixed an issue in which Renewed Swing dealt more damage than intended.

External links Edit

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