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It's hammer time!

IconDamage (5/10) IconUtility (5/10) IconSurvivability (9/10) IconComplexity (4/10)

Muradin appears as a tank-type hero in Heroes of the Storm. Once a mentor to Prince Arthas, Muradin was unable to prevent him from becoming the Lich King. After recovering from a mild case of amnesia, he is now the leader of the Bronzebeard clan post the "diamond-ization" of his brother, King Magni.

It is possible for new players to obtain Muradin for free after completing the Tutorial.

Background Edit

Gameplay Summary Edit

Strengths Edit

Weaknesses Edit

Abilities Edit

Storm Bolt (Q) [Skillshot]
Mana: 60
Cooldown: 10 seconds

Throw a hammer, dealing 114.4 (+4% per level) damage to the first enemy hit and stunning it for 1.25 seconds.

Thunder Clap (W)
Mana: 50
Cooldown: 8 seconds seconds

Deals 96 (+4% per level) damage and slows enemies Movement and Attack speed by 25% for 2.5 seconds.

Dwarf Toss (E) [Area of Effect]
Mana: 55
Cooldown: 10 seconds

Leap to target location, dealing 61.36 (+4% per level) damage to enemies on landing. Upon leaping, gain 25 Armor for 2 seconds, reducing damage taken by 25%.

Traits Edit

Second Wind [Passive]

Restore 2% Health per second when you have not taken damage for 4 seconds. When below 40% Health, increased to 4% Health per second.

Heroic Abilities Edit

Avatar [Heroic Ability]
Cooldown: 90 seconds

Transform for 20 seconds, gaining 1124 (+4% per level) Health.

Tier 4 (Hero Level 10)
Haymaker [Heroic Ability]
Mana: 80
Cooldown: 40 seconds

Stun target enemy Hero, and wind up a punch dealing 332 (+4% per level) damage and knocking the target back, hitting enemies in the way for 332 (+4% per level) damage and knocking them aside.

Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1

Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 2 charges.

Tier 1 (Hero Level 1)
Perfect Storm

Reduces Storm Bolt's Mana cost by 25%.
IconQuestTalent Quest: Every time Storm Bolt hits a Hero, increase its damage by 5.

Tier 1 (Hero Level 1)
Third Wind

Increases Health Restoration rate to 3% per second, and raises Health threshold to 60% Health for improved 6% per second Restoration.

Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4

Deals 400% damage to Minions, Structures and Mercenaries. Destroys 4 ammo from Structures.

Tier 2 (Hero Level 4)
Crowd Control

Each enemy hit by Thunder Clap reduces its cooldown by 0.75 seconds and restores 5 Mana, to a maximum of 9 targets.

Tier 2 (Hero Level 4)
Thunder Burn

Thunder Clap leaves a zone on the ground that explodes after 2 seconds dealing 48 (+4% per level) damage and applying a 25% slow for 2.5 seconds.

Tier 2 (Hero Level 4)

Increases the Attack speed slow from 25% to 50% and the duration from 2.5 seconds to 3 seconds.

Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
Piercing Bolt

Penetrates through the first target hit, hitting 1 additional target.

Tier 3 (Hero Level 7)
Landing Momentum

Increases your Movement Speed by 25% for 5 seconds upon landing with Dwarf Toss.

Tier 3 (Hero Level 7)

Increases your Basic Attack Speed by 25%. Every 3rd Basic Attack against the same target will stun them for 0.25 seconds.

Tier 3 (Hero Level 7)
Iron-forged Momentum

Basic Attacks reduce the cooldown of Storm Bolt and Thunder Clap by 0.75 seconds.

Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
Avatar [Heroic Ability]
Cooldown: 90 seconds

Transform for 20 seconds, gaining 1124 (+4% per level) Health.

Tier 4 (Hero Level 10)
Haymaker [Heroic Ability]
Mana: 80
Cooldown: 40 seconds

Stun target enemy Hero, and wind up a punch dealing 332 (+4% per level) damage and knocking the target back, hitting enemies in the way for 332 (+4% per level) damage and knocking them aside.

Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
Burning Rage

Deal 23.92 (+4% per level) damage per second to nearby enemies.

Tier 5 (Hero Level 13)
Healing Static

Heal for 5% of your Max Health for each Hero hit by Thunder Clap.

Tier 5 (Hero Level 13)
Thunder Strike

Thunder Clap deals 300% damage if only one target is hit.

Tier 5 (Hero Level 13)
Spell Shield
Cooldown: 0.5 seconds

Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 1.5 seconds, reducing the damage taken by 50%.

Can be toggled to allow or prevent this talent from triggering automatically.

Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
Dwarf Launch

Increases the range and impact radius of Dwarf Toss by 50%.

Tier 6 (Hero Level 16)
Heavy Impact

Enemies hit by Dwarf Toss are stunned for 0.50 seconds.

Tier 6 (Hero Level 16)
Give 'em the Axe!

Attacking an enemy that is slowed, rooted, or stunned increases your Basic Attack damage by 60% for 3 seconds.

Tier 6 (Hero Level 16)
Imposing Presence

Heroes that attack you have their Attack Speed slowed by 20% for 2.5 seconds.

Activate to Slow the Attack Speed of nearby Heroes and Summons by 50% and Slow their Movement Speed by 20% for 2.5 seconds.

Tier 6 (Hero Level 16)
Cooldown: 60 seconds

Activate to heal for 40% of your maximum Health over 10 seconds. Second Wind is disabled during this time.

Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
Unstoppable Force

Increases the duration of Avatar by 30%, and the duration of Disables are reduced by 75% while in Avatar.

Tier 7 (Hero Level 20)
Grand Slam

Damage of Haymaker increased by 25%, Mana cost lowered by 40, and can store 2 charges.

Tier 7 (Hero Level 20)
Hardened Shield
Cooldown: 60 seconds

Activate to reduce damage taken by 75% for 4 seconds.

Tier 7 (Hero Level 20)
Cooldown: 60 seconds

Activate to reset the cooldowns of your Basic Abilities.

Tier 7 (Hero Level 20)

Talent Builds Edit

Tips Edit

  • Muradin can take a beating, so don’t be afraid to ruffle a few feathers. "Dwarf Toss" [E] outputs damage when Muradin lands. Feel free to use the ability as a way to engage opponents.
  • "Haymaker" [R] is great for knocking opponents away from your squishy teammates, like Valla or Tyrande. Feel free to use Haymaker as a means of buying teammates more time around tributes.
  • Muradin’s Combat Trait, "Second Wind," can be instrumental in a long team fight around the shrines on Dragon Shire. Dish out your damage, walk away, allow Second Wind to activate, then dive back in for the killing blow!

Matchups Edit

Pairings Edit

Stuns and slows make Chromie a very happy gnome. Providing some frontline support and locking targets down for Chromie’s deadly damage combos, Muradin is a wonderful ally to the mage.

In a similar fashion to Diablo, Muradin can be sticky and reliably stun opponents alongside Tyrande.

Effective against Edit

The frequency of Muradin’s Stuns can interrupt Defense Matrix and Boosters, reducing D.Va’s ability to make an impact during team fights.

Muradin brings pretty much everything to the table that Ragnaros doesn’t want in an opponent - a Movement Speed Slow, Attack Speed Slow, Stun, and potential huge knockback in Haymaker. Muradin has no problem making sure that Ragnaros doesn’t get to stick on the targets that he wants to kill, as well as enabling his team to get the jump on Ragnaros should he ever be even slightly out of position.

Effective foes Edit

Skins Edit

Mountain King (base)
MuradinDefault MuradinMKBlack MuradinMKRed
Mountain King Mithril Redstone
Lord IconShard100
To siege Icecrown, the Ashen Verdict forged the most powerful armors crafted by man... Meanwhile, Muradin stole a Ymirjar Lord's armor, and kicked everyone's arse.
MuradinMSBlue MuradinMSBlack MuradinMSRed
Ymirjar Blackrock Dragonflayer
Magni IconShard400
It was hard for Magni to swallow his pride and accept Moira as member of the Council of Three Hammers, but he knew his deceased brother Muradin would have wanted peace in Ironforge.
MuradinMRed MuradinMWhite MuradinMBlack Muradin - Magni - High King
Magni Frostborn Dark Iron High King
Kandy King IconShard400
Oh sure, you say you want to be King of Kandy Mountain...but the second a Gummy Dragon shows up, you'll be fleeing to Sugar Plum Valley like the rest. Heavy is the head that wears the cupcake crown.
MuradinKWhite MuradinKKGreen MuradinKBrown
Kandy King Sour Apple Caramel
Maraudin' IconShard1600
Based in the Kel-Morian Combine, Three Hammer Securities employs the boldest and baddest mercenaries in the sector. Give them a call when you need to put someone in a world of hurt.
Muradin - Maraudin' Muradin - Maraudin' - Raider Muradin - Maraudin' - Dominion Muradin - MM - Umojan
Maraudin' Raider Dominion Umojan

Development Edit

Muradin was conceived within the first two years of the game's development.[1]

In the 2010 Blizzard DotA mod, Muradin had great resilience and had a short range attack. He benefited from strength items.[2] As a unit, his abilities bore resemblance to those of the Warcraft III mountain king, though his model was a modification of the marauder from StarCraft II.[3]

  • In this version, he had the following stats:
    • Attack: 2
    • Life: 5
    • Abilities: 4.5
    • Speed: 1
  • And the following abilities:
    • Bash
    • Storm Bolt
    • Thunderclap
    • Adamantium Plating (boosted armor)
    • War Cry (boosted defense)[4]
    • Avatar

According to Muradin's lore in this version, after a night of heavy drinking, Muradin awoke to find himself on a transport ship headed for Mar Sara. He subsequently began questing for the right combination of beer that would return him to Ironforge.[2]

As of December 2014, the development team felt that Muradin was being overshadowed by other warrior heroes.[5]

Patch changes Edit

  • IconHotS (Patch July 26, 2017Note: Health increased from 2633 to 2765; Health regen increased from 5.5 to 5.8.
  • IconHotS (Patch July 11, 2017Note: Umojan Maraudin’ Muradin skins added.; Fixed an issue causing a pop in Muradin’s Avatar voice lines when playing in certain locales.
  • IconHotS (Patch April 4, 2017Note: Radius adjusted to better match actual model size.
  • IconHotS (Patch January 24, 2017Note: Fixed an issue causing Magni Muradin’s leg plates to appear to clip into his thighs.
  • IconHotS (Patch November 10, 2016Note: Base Maximum Health increased from 2556 to 2633; Health Regen increased from 5.32 to 5.48.
  • IconHotS (Patch September 27, 2016Note: Muradin’s prices have been increased to $6.49 USD and 4,000 Gold.
  • IconHotS (Patch September 13, 2016Note: Received new Talent icon tints to help players more easily differentiate between talents that modify the same Ability and exist on the same Talent tier.
  • IconHotS (Patch March 9, 2016Note: Fixed an issue that could completely refill Muradin’s Mana under certain circumstances.
  • IconHotS (Patch October 6, 2015Note: Magni Muradin has received additional visual polish for certain Abilities and Talents.

References Edit

  1. 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21
  2. 2.0 2.1 StarCraft Legacy staff. 2010-10-22. BlizzCon 2010 StarCraft II Custom Maps and Editor Panel. StarCraft Legacy. Accessed 2010-10-23.
  3. StarCraft Legacy staff. 2010-10-24. BlizzCon 2010 StarCraft II Art Panel. StarCraft Legacy. Accessed 2010-10-26.
  4. StarCraft Legacy staff. 2010-10-22. BlizzCon 2010 StarCraft II Custom Maps and Editor Panel. StarCraft Legacy. Accessed 2010-10-23.
  5. 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07

External links Edit

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