Mounts are a feature of Heroes of the Storm. They are used by heroes for extra speed. Heroes cannot attack or cast abilities while mounted.
Heroes are able to ride into battle on a mount, allowing quick returns to a fight and great mobility from one lane to another.[1] Mounts replace boots. They have a two second channel time and allow heroes to move around faster. While mounted, when a hero is hit by any source of damage, they are dismounted. After dismounting, it takes a few seconds before a hero can mount again.
Most mounts include different skins. All players start with a free horse mount, and most additional mounts can be "crafted" via the Collection interface using shards. Prices range from 100 to 1600. In addition, unique mounts are also given as a reward to players who make a real money purchase; these "billy goats" are different depending on when a player made the purchase.[2]
Some heroes don't have a mount, either due to physiology (e.g. Zagara) or abilities that have similar benefits (e.g. Brightwing's teleportation ability).
The following mounts are not found in the current Collection pane. They are also not part of any season, promotion, or competition. As such, it is unknown whether they may become obtainable again.
The idea for mounts came from Thrall, where, in early development, he was given a cyber wolf to ride in order to distinguish him from Za'Muro. This sparked the idea of the use of mounts in general.[3]
Originally, each hero had their own mount. For instance, Kerrigan had a zergling.[4]
Patch changes
(Patch January 24, 2017) Note:When ridden by a Hero in Stealth, mechanical Mounts will no longer play sound effects that are audible to nearby enemy Heroes.