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Mounts are a feature of Heroes of the Storm. They are used by heroes for extra speed. Heroes cannot attack or cast abilities while mounted.

Heroes are able to ride into battle on a mount, allowing quick returns to a fight and great mobility from one lane to another.[1] Mounts replace boots. They have a two second channel time and allows heroes to move around faster on their respective summoned mounts. While mounted, when a hero is hit by any source of damage they are dismounted and stunned for several seconds. Thus, it is recommended that heroes dismount before reaching combat.[2]

Most mounts include at least three available tints. The first is immediately available, and the remaining two tints are unlocked for individual heroes after achieving various levels of Progression. All players start with a free horse mount, and most additional mounts can be purchased with real money. In addition, unique mounts are also be given as a reward to players who make a real money purchase; these "billy goats" are different depending on when a player made the purchase.[3]

Some heroes don't have a mount, either due to physiology (e.g. Zagara) or abilities that have similar benefits (e.g. Brightwing's teleportation ability).

Coming with Heroes of the Storm 2.0, players may "craft" mounts via the Collection interface using shards. Prices range from IconShard100 to IconShard1600.

Available Edit

See individual pages for additional skins, source, and background information.

Unavailable Edit

The following mounts are no longer on sale or available by other means, but are retained by those who received them prior to cancellation (with the exception of the Warhorse). Sometimes, such as with the seasonal mounts, they reappear in the store. To date, no promotional or competition mounts have reappeared for sale.

See individual pages for additional skins, source, and background information.


Hero-specific Edit


Development Edit

ThrallMount AllStars DevRend1

Thrall on his cyberworlf mount

  • The idea for mounts came from Thrall, where, in early development, he was given a cyber wolf to ride in order to distinguish him from Za'Muro. This sparked the idea of the use of mounts in general.[4]

Patch changes Edit

  • IconHotS (Patch January 24, 2017Note: When ridden by a Hero in Stealth, mechanical Mounts will no longer play sound effects that are audible to nearby enemy Heroes.
  • IconHotS (Patch September 13, 2016Note: Movement Speed reduced from 40 to 30%.
  • IconHotS (Patch July 20, 2016Note: Heroes who have unique Mounts, such as Zagara and Anub’arak, will no longer occasionally receive Horse Mounts in-game.

References Edit

  1. Nethaera. 2011-10-22. StarCraft II – Blizzard DOTA & Mod Tools Panel. Blizzard Entertainment. Accessed 2011-10-22.
  2. 2011-10-25, [Blizzcon 2011 Blizzard DOTA Info. SC2Mapster, accessed on 2013-10-06
  3. 2014-03-12, HEROES OF THE STORM PREVIEW: UNLOCKING THE HERO WITHIN. Blizzard Entertainment, accessed on 2014-04-29
  4. 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
  5. Mike Fahey. 2011-10-24. The Queen of Blades is No Match for the New and Improved Blizzard DOTA. Kotaku. Accessed 2012-05-13.

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