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IconDamage (4/10) IconUtility (7/10) IconSurvivability (5/10) IconComplexity (5/10)

Malfurion is a Ranged Support Hero from the Warcraft franchise. With the honorable title of "Archdruid", is the greatest druid on Azeroth, and a student of the demigod Cenarius. Communing with nature and Cenarius through the Emerald Dream, Malfurion protects the wilds from both demonic influences and the savage Horde.

Background Edit

Malfurion Stormrage was the first night elf druid, and initiated the mainstream use of druidism among the night elven people ten millennia ago under tutelage of the demigod Cenarius within Val'sharah. Through Malfurion's guidance, the kaldorei managed to successfully halt the Burning Legion's first invasion of Azeroth during the War of the Ancients. In its aftermath, he became the greatest of the world's archdruids. Malfurion Stormrage is the twin brother of Illidan Stormrage, as well as the loving and beloved husband of the high priestess of Elune, Tyrande Whisperwind. Together, the two have represented the highest leadership of the night elves ever since the fall of Queen Azshara and her Highborne caste.

Gameplay Summary Edit

Malfurion is a Ranged Support Hero that has powerful healing-over-time and can applies various debuffs to make easier for his allies to engage. He is also the only Hero in the game that can restore other Heroes' Mana.

Overall, Malfurion is best used in defensive teams or teams that already have considerable self-sustain, complementing his slow healing.

Strengths Edit

  • Considerable low Mana usage.
  • Regrowth has one of the strongest single target healing potentials in the game, especially when empowered by the talents Life Seed and Ysera's Gift.
  • Entangling Roots is a powerful area of effect crowd control ability, great for both offense and defense.
  • If talented, Moonfire gives Malfurion a strong waveclear potential.
  • Can restore other Heroes' Mana with Innervate.

Weaknesses Edit

  • Lacks healing burst.
  • Cannot deal against aggressive teams focused on burst and dive.
  • Innervate cannot be self cast.

Abilities Edit

IconRegrowth
Regrowth (Q)
Mana: 45
Cooldown: 5 seconds

Heal target ally for 120 (+4% per level) Health instantly and an additional 420 (+4% per level) Health over 15 seconds.

IconMoonfire
Moonfire (W) [Area of Effect]
Mana: 15
Cooldown: 3 seconds

Deal 109.2 (+4% per level) damage to enemies within target area and reveals them for 2 seconds.

IconRoots
Entangling Roots (E) [Area of Effect]
Mana: 70
Cooldown: 14 seconds

Root enemies within the target area for 1.25 seconds, and deals 121.68 (+4% per level) damage over the duration. Affected area grows over 3 seconds.

Traits Edit

IconInnervate
Innervate (D)
Cooldown: 30 seconds

Grant an allied Hero 20% of their maximum Mana over 5 seconds. While affected by Innervate, their Basic Ability cooldowns recharge 50% faster.

Heroic Abilities Edit

IconTranquility
Tranquility [Heroic Ability]
Mana: 100
Cooldown: 100 seconds

Heals 83.2 (+4% per level) Health per second to nearby allied Heroes over 10 seconds.


Tier 4 (Hero Level 10)
IconTwilightDream
Twilight Dream [Heroic Ability]
Mana: 100
Cooldown: 90 seconds

After a short delay, deal 388.96 (+4% per level) damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconInnervate
Shan'do's Clarity

Reduces Innervate's cooldown by 8 seconds.


Tier 1 (Hero Level 1)
IconMoonfire
Moonburn [Repeatable]

Increase Moonfire's damage to Minions by 75%.
IconQuestTalent Quest: Every 5 Minions killed nearby increase this bonus by 1%, up to 25%. After reaching a 25% bonus, Moonburn's bonus damage also applies to Mercenaries and Monsters.


Tier 1 (Hero Level 1)
Storm temp war3 btnreveal
Scouting Drone
Cooldown: 45 seconds

Places a Scouting Drone at target location, granting vision and revealing a large area around it for 45 seconds. This drone cannot be hidden and is killed by enemies with 2 Basic Attacks. Stores up to 2 charges.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconElunesGrace
Elune's Grace

Increases the range of Regrowth, Moonfire, and Entangling Roots by 25%.


Tier 2 (Hero Level 4)
IconMoonfire
Full Moonfire

Moonfire radius increased by 50% and Mana cost reduced to 5.


Tier 2 (Hero Level 4)
IconRoots
Vengeful Roots [Repeatable]

Entangling Roots also spawns a Treant that does 70 damage per second and lasts 10 seconds.
IconQuestTalent Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's damage per second by 8.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconRoots
Strangling Vines

Enemy Heroes Rooted by Entangling Roots receive 30% less healing from all sources.


Tier 3 (Hero Level 7)
IconMoonfire2
Lunar Shower

Using Moonfire reduces the cooldown of your next Moonfire by 0.5 seconds, and increases the damage by 15%. Stacks up to 3 times.


Tier 3 (Hero Level 7)
IconMoonfire
Hindering Moonfire

Moonfire slows targets by 25% for 2 seconds.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconTranquility
Tranquility [Heroic Ability]
Mana: 100
Cooldown: 100 seconds

Heals 83.2 (+4% per level) Health per second to nearby allied Heroes over 10 seconds.


Tier 4 (Hero Level 10)
IconTwilightDream
Twilight Dream [Heroic Ability]
Mana: 100
Cooldown: 90 seconds

After a short delay, deal 388.96 (+4% per level) damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconRegrowth
Life Seed

Nearby damaged allied Heroes will automatically gain the heal over time portion of Regrowth. This effect has a 20 second cooldown.


Tier 5 (Hero Level 13)
IconShrinkRay
Shrink Ray
Cooldown: 60 seconds

Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.


Tier 5 (Hero Level 13)
IconIceBlock
Ice Block
Cooldown: 60 seconds

Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconRegrowth
Ysera's Gift

While above 75% Health, Regrowth's additional healing-over-time is increased by 40%.


Tier 6 (Hero Level 16)
IconRoots
Tenacious Roots

Entangling Roots grows 25% larger, lasts 25% longer, and roots targets for 0.25 seconds longer.


Tier 6 (Hero Level 16)
IconInnervate
Revitalize

Using Innervate also grants Malfurion 50 Mana and causes his Cooldowns to refresh 50% faster for 5 seconds.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconTranquility
Serenity

Tranquility healing amount is increased by 25% and restores 5 Mana per second.


Tier 7 (Hero Level 20)
IconTwilightDream
Astral Communion

Activate to Channel for 1 second, and then instantly teleport and cast Twilight Dream at the targeted location. Cooldown is shared with Twilight Dream.

Passive: Increase Twilight Dream's Silence duration to 4 seconds.


Tier 7 (Hero Level 20)
IconStormShield
Storm Shield
Cooldown: 45 seconds

Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.


Tier 7 (Hero Level 20)
IconRewind
Rewind
Cooldown: 60 seconds

Activate to reset the cooldowns of your Basic Abilities.


Tier 7 (Hero Level 20)

Talent Builds Edit

  • Balanced Build: This build gives Malfurion a lot of versatility, increasing his already high utility. Tweaks can be made depending on the map and matches. For example, should the allied team already has good peeling, enough to keep Malfurion safe, Ice Block can be replaced with Life Seed, to further increase Malfurion's healing capabilities with an auto-cast smart heal.
  • Moonfire Build: Also known as the "Moonkin Build", it gives Malfurion a remarkable waveclear potential by, as the name suggests, improving Moonfire to its maximum effectiveness. This build is useful in maps that require high waveclear (such as Tomb of the Spider Queen), and is recommended when the team already have another healer, or Heroes with good self-sustain (such as The Butcher and Thrall).

Tips Edit

  • Use Regrowth when incoming damage is anticipated.
    • However, avoid using on targets with nearly full health.
    • Regrowth can be cast on Minions and Mercenaries.
  • Moonfire's low mana and cooldown makes it a great scouting tool even if Scout Drone is taken, as well a great poking tool; use it to check bushes, hit opponents in stealth, dismount opponents, and even to destroy Zagara's Creep Tumor.
  • Entangling Roots can be rather easy to avoid, so try using it to follow up other forms of crowd control (for example, right when an opponent is stunned).
  • Save Twilight Dream for big teamfights, and try to use it when opponents use their more powerful cooldowns and Heroic Abilities, or after a crowd control chain unleashed by your own team.
  • Use Tranquility preemptively during teamfights, when your opponents start taking damage. Malfurion will maintain Tranquility even if he is stunned.

Matchups Edit

Pairings Edit

Malfurion shines when paired with more defensive Heroes and resilient frontline Heroes, as his lack of burst makes hard for heal to deal with hard engage team compositions. Innervate makes nearly all "mage" characters very potent, as well any other Hero that relies heavily on mana. Lastly, Entangling Roots is great when having other Heroes that can follow it up for massive crowd control chains.

The Butcherplate
A well timed Entangling Roots after a Ruthless Onslaught allows The Butcher to secure many kills.


Chromieplate
Chromie's Temporal Loop combo is already deadly by its own, and it becomes even more powerful when combined with Entangling Roots. Additionally, since Sandblast has low cooldown, it's not unusual for Chromie to be out of mana fast, where Innervate allows her to stay on the battlefield for longer.


Gul'danplate
Entangling Roots can greatly aids Gul'dan to land his Corruption multiple times. A well timed Entangling Roots can also incapacitate opponents during Horrify. While Gul'dan can recover his mana on his own with Life Tap, Innervate's cooldown reduction is very helpful for reducing Corruption, as well decreasing the use of Life Tap, as it puts Gul'dan at risk.


Jainaplate
Jaina's natural crowd control in the form of Frostbite makes landing Entangling Roots easier, allowing them to combo their abilities together and secure kills with Blizzard and Ring of Frost. Being very mana intensive, Innervate becomes invaluable.


Kael'thasplate
Similarly to Jaina, Kael'thas's Gravity Lapse can be combo'ed with Entangling Roots for a massive crowd control chain. Of all the "mage" characters, Kael'thas burns his mana the quickiest, where Innervate again plays a major role.


Li-Mingplate
Li-Ming's high explosive cooldowns makes her a valuable ally to Malfurion. Her lack of crowd control abilities is balanced with Malfurion's Entangling Roots, allowing her to dish out damage. In addition, her very low cooldowns become even lower when affected by Innervate.


Nazeeboplate
Nazeebo and Malfurion can set up a lot of traps with Zombie Wall and Entangling Roots, allowing them to secure chokepoints to prevent opponents from fleeing. Entangling Roots is also great to help Nazeebo with his Corpse Spiders build.


Effective against Edit

Malfurion doesn't actually excel against any Hero, as he should never engage directly. However, he can greatly capitalize against opponents with poor movement options thanks to Entangling Roots, as well shutdown the whole team with a well timed Twilight Dream.

Cassiaplate
Getting rooted is often a death-sentence for Cassia since Avoidance is only active while she is moving. Not only is Malfurion a master of rooting over-zealous Heroes, he also brings enough healing-over-time to help patch up any of the consistent damage Cassia wants to throw at his team. While Malfurion is rarely a direct threat to Cassia, any follow up from his team while she is rooted will quickly end in a one-way trip back to the fountain.


D.Vaplate
Malfurion's Roots not only stop D.Va in her tracks during Boosters, but can also root D.Va in pilot form after she pops out, helping the opposing team secure the kill on her.


Genjiplate
Malfurion supports his allies in many ways that are detrimental to Genji’s options. His Regrowth ability makes it hard for Genji to trade favorably on his kill targets, Entangling Roots is an excellent follow-up CC to other stuns or roots, and Twilight Dream is an effective answer to controlling the assassin’s ability to utilize important defensive cooldowns at critical moments.


Lunaraplate
Altough Lunara technically has advantage over Malfurion, he can outheal her poison damage under the right conditions (namely Gift of Ysera).


Effective foes Edit

Malfurion's main issue is dealing with burst damage. Therefore, facing hard engage team compositions with explosive cooldowns can make difficult for his healing to be truly effective. Additionally, opponents with abilities that grants them the Unstoppable status (such as Cleanse can negate Entangling Roots. His poor mobility can also be capitalized when Entangling Roots is on cooldown, preventing Malfurion from escaping.

The Butcherplate
Ruthless Onslaught and Lamb to the Slaughter allows The Butcher to completely shutdown Malfurion before he has any time to react (altough a well timed Twilight Dream can cancel The Butcher's Ruthless Onslaught.


Tracerplate
Tracer's slippery nature makes hard to land Entangling Roots reliably, as even if caught, she can simply use Recall. She is also sticky and can easily focus on Malfurion, capitalizing on his poor movement options.


Varianplate
If specced into Twin Blades of Fury and Mortal Strike, Varian can effectively negate Malfurion's healing if he manages to stick on him.


Skins Edit

Archdruid (base)
MalfurionDefault MalfurionARed MalfurionABrown
Archdruid Raven Tundra
Storm Mantle IconShard100
Although Broll Bearmantle had saved the Archdruid's life, it had cost him his own. Even now, Malfurion wears his armor to remind himself of the sacrifices that saved Hyjal.
Malfurion - Storm Mantle Malfurion - Storm Mantle - Autumn Malfurion - Storm Mantle - Ice Malfurion - Storm Mantle - Shadow
Storm Mantle Autumn Ice Shadow
Waywatcher IconShard100
Malorne the Waywatcher's power transcends death itself. Those who dedicate their lives to fighting for nature carry on his great work.
MalfurionMasterPurple MalfurionMasterGreen MalfurionMasterRed
Waywatcher Dream Nightmare
Betrayer IconShard400
Sargeras's whispers of power were impossible for Malfurion to resist. She had called him "Betrayer"...Soon, they would all call him Master.
MalfurionBPurple MalfurionBRed MalfurionBBrown
Betrayer Satyr Wild
Druid of the Flame IconShard400
Majordomo Stormrage felt the change instantly. Though only a small spark, it was enough to signify his incantations had finally broken through. When the Firelord arrived, the Nexus would burn.
Malfurion - Druid of the Flame Malfurion - Druid of the Flame - Fel Malfurion - Druid of the Flame - Molten
Druid of the Flame Fel Molten

Development Edit

Malfurion was conceived within the first two years of the game's development.[1]

Patch changes Edit

  • IconHotS (Patch June 13, 2017Note: Received updated visual effects to coincide with Talent updates.
  • IconHotS (Patch October 6, 2015Note: Betrayer Malfurion has received additional visual polish for certain Abilities and Talents.

References Edit

  1. 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21

External Links Edit

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