Most dryads are fierce protectors of the forest, preferring to spend their days keeping watch over the trees. Lunara, First Daughter of Cenarius, however, has ventured out of the woodlands she once called home, turning her ferocity—and her spears—toward any who would seek to exploit nature’s bounty.
Your Basic Attacks and damaging Abilities poison their target, dealing 36 (+5% per level) damage a second for 3 seconds. Every additional application increases the duration by 3 seconds, up to a maximum of 9 seconds.
Auriel shines when she has an ally that can consistently deal damage, steadily fueling her healing power. The consistent and predictable nature of Lunara’s damage also makes it a lot easier to use Ray of Hope’s healing efficiently, rarely wasting energy.
Genji often must patiently bide his time, waiting to prey on low health heroes that can be taken down to reset his Swift Strike ability. Heroes like Lunara who do significant AoE damage are excellent for lowering the Health pools of the enemy team, setting Genji up to engage and finish them off.
Lunara's Nature's Toxin combined with Malthael's Reaper's Mark is perfect to slowly execute Heroes as they try to escape. Since damage-over-time effects stack, this results in an outstanding sustained damage that slowly cripples opponents.
Lunara can bait Genji into overextending, resulting on him getting outnumbered by the opposing team. Additionally, any form of damage-over-time will continue to tick after Genji's Deflect, which makes Lunara a very dangerous enemy for him to face directly.
Despite his outstanding self-sustain, Lunara can dish out damage faster than Malthael can heal. Her natural increased speed allows her to easily avoid and kite Maltahel, preventing him to inflict her with Reaper's Mark, thus negating his only form of gap closer, Wraith Strike.
Ragnaros has no great way to engage on enemy heroes by himself, and can be easily kited. Heroes like Lunara that have great poke and can easily run away when he tries to engage give him a hard time.
Samuro lives and dies by his Wind Walk ability, and if you can find a way to make that harder to use, you will fare much better against him. Lunara’s Nature's Toxin does a great job of keeping the slippery Orc from vanishing and escaping. Although Windwalk makes Samuro unrevealable for 1 second, Lunara’s Toxin damage will break him out soon after.
Once Lunara has applied her damage over time to Valeera, it can be difficult for her to effectively Vanish during a team fight.
While Zarya’s shielding is great against predictable burst damage, she struggles against damage over time and area of effect damage. In addition, Zarya doesn’t have the lockdown necessary to really punish the fast moving Lunara.
Altough Lunara technically has advantage over Malfurion, he can outheal her poison damage under the right conditions (namely Gift of Ysera).
Sgt. Hammer can outheal Lunara's poison with Regenerative Bio-Steel talent, and her range, damage and health pool are higher than Lunara's health, range and damage. This allows Sgt. Hammer to duel with Lunara at almost anytime.
Lunara watched as the betrayer Malfurion's fel magic coonsumed her beloved wilds. When High Priestess Shadowsong called upon the dryads to join the Sentinels, she was the first to volunteer.
As her power grew. Lunara began to hear the wilds of the Nexus crying out for a champion. They granted her untold power, and she granted them ruthless protection.
When the war was finally over, the Betrayer Malfurion sat in chains. Unable to return to an idyllic life in the wilds. Lunara joined the Watchers in order to keep an eye on their accursed prisoner.
La Parca 2,400
It is said that the currently-undefeated La Parca arrived from parts unknown with a look of death in her eyes. This Nexomania, she meets the former champion La Pantera in the ring. It is sure to be the match of the century!
(Patch February 2, 2016) Note:Lunara's Basic Attack has received responsiveness improvements; Ranged Basic Attack animation speed increased by 50%.; Melee Basic Attack animation speed increased by 300% to match the ranged animation’s new speed.
(Patch January 20, 2016) Note:Health increased from 1300 to 1430; Health Regeneration increased from 2.7083 to 2.9804 Health per second.