Lunara, First Daughter of Cenarius is a dryad hero, inspired from a Warcraft III unit. She is a ranged assassin. Most dryads are fierce protectors of the forest, preferring to spend their days keeping watch over the trees. Lunara, however, has ventured out of the woodlands she once called home, turning her ferocity—and her spears—toward any who would seek to exploit nature’s bounty.
Your Basic Attacks and damaging Abilities poison their target, dealing 36 (+5% per level) damage a second for 3 seconds. Every additional application increases the duration by 3 seconds, up to a maximum of 9 seconds.
Activate to remove all stuns, roots, silences, slows, fears, and damage over time effects from yourself and an ally. For 2 seconds after, the duration of stuns, roots, silences, slows, and fears are reduced by 50%.
Auriel shines when she has an ally that can consistently deal damage, steadily fueling her healing power. The consistent and predictable nature of Lunara’s damage also makes it a lot easier to use Ray of Hope’s healing efficiently, rarely wasting energy.
(Patch February 2, 2016) Note:Lunara's Basic Attack has received responsiveness improvements; Ranged Basic Attack animation speed increased by 50%.; Melee Basic Attack animation speed increased by 300% to match the ranged animation’s new speed.
(Patch January 20, 2016) Note:Health increased from 1300 to 1430; Health Regeneration increased from 2.7083 to 2.9804 Health per second.