(7/10) (5/10) (6/10) (10/10)
The Lost Vikings are a Melee/Ranged Specialist 3-in-1 Hero, the titular protagonists of the Lost Vikings universe, bearing the names of (from left to right in the image to the right) Baleog the Fierce, Erik the Swift, and Olaf the Stout. They appear as a single playable Hero called "the Lost Vikings".
The Lost Vikings are three Heroes in one that can focus their efforts or split up to cover more ground. They have lowered death timers compared to other Heroes.
The Lost Vikings are back! While they briefly considered retirement after defeating the emperor Tomator, there were only so many polar bears they could wrestle before falling into a Nexus portal seemed like a solid life decision.
Gameplay Summary Edit
The Lost Vikings are a unique and very complex Specialist, as they are, essentially, three Heroes in one. The player controls each Viking individually, with each one having their own characteristics that must be taken in account. Because of this, their primary function is to split-push and control the battlefield from isolated points.
Overall, the Lost Vikings are challenging to use as they require a high level of micromanagement and map awareness. Players must be quick to judge where to position them and how to engage. Ultimately, they can give the allied team a huge advantage in objective heavy maps, as the Lost Vikings can focus on split-pushing and soaking experience to give their team the upper hand.
- Each Viking has their own unique characteristics that should be taken in account.
- Olaf has the most health of all the Vikings and has increased health-regen when out of combat. He can also charge at opponents, slowing them.
- Baelog has the highest Basic Attack damage of all the Vikings, which are ranged and splashes to opponents behind the main target, making him very effective at waveclearing.
- Erik runs the fastest of all the Vikings and his ranged Basic Attacks have the highest range.
- Can soak all lanes at the same time, freeing up their team to gank / take mercenery camps / do objectives.
- Because of this, they can generate large amounts of experience and give the team a huge level advantage.
- Can stack life regeneration from their trait, , and use no mana, allowing them to stay in lanes indefinitely.
- Have access to different talents to grant them sets of Basic Abilities.
- (E), avaliable on level 1, provides a massive advantage on claiming mercenary camp, specially if each Viking is soaking on a different lane.
- (Q), avaliable on level 7, significantly increases the Vikings' damage output and waveclear potential, as well their impact in teamfights.
- (Q), avaliable on level 7, greatly aids the Vikings' survivability, as they're very fragile on their own.
- (W), avaliable on level 13, provides the Vikings with highly efficient escape tool, allowing the Vikings to escape otherwise lethal situations, such as bodyblocks and targeted abilities.
- (W), avaliable on level 13, allows the Vikings to deal surprisingly high damage to enemy Heroes, being mostly useful in teamfights.
- is a very versatile ability, that not only allows for recovering fallen Vikings in battle, but also for outstanding map control, which can be used in a very offensive manner to secure a victory.
- allows for high pressure when sieging alongside the team and/or a Boss, as well being very powerful to defend map objectives.
- Can't mount.
- Die very easily.
- Contribute very little to teamfights.
- Require the player to split their attention at all times.
- Start with no abilities and must talent into them.
- Require the cooperation of the rest of the team.
Heroic Abilities Edit
- Tier 1, Hero Level 1
- Tier 2, Hero Level 4
- Tier 3, Hero Level 7
- Tier 4, Hero Level 10
- Tier 5, Hero Level 13
- Tier 6, Hero Level 16
- Tier 7, Hero Level 20
Talent Builds Edit
- The Lost Vikings start without any basic abilities and function differently. A player can choose to unlock extra abilities by selecting various Talents throughout the duration of the match.
- Olaf – Has lots of Health, regenerates Health quickly, and charges to Slow enemies.
- Baleog – Deals splash damage to enemies behind his attack target.
- Erik – Moves faster than the other Vikings and has a longer attack range.
- Each Viking can move, attack, and be killed separately. They will also receive individual respawn timers upon their deaths.
- Use the activated Talent hotkeys “1”, “2”, and “3” to select and control the Vikings individually, or press the “4” key to guide them as a group.
- When using the heroic “Longboat Raid!” [R], all of the Vikings need to be near each other to perform the action.
Effective against Edit
Effective foes Edit
- Triple Trouble
- Pajama Party 100
- While "Party in Pajamaland" is technically a part of the Expanded Universe, the storyline is still considered a seminal work in the Lost Vikings mythos.
- Sequel 100
- Now sporting the finest equipment a Viking can illegally procure from an evil alien overlord's robot army.
- The Lost Vikings first appeared in 1993 with the release of The Lost Vikings.
- Erik the Swift - The tactical genius and self-proclaimed leader of the party. Erik is the swiftest and most agile of the Vikings which makes him an indispensable part of any expedition. His wit and resourcefulness are often key to resolving difficult situations. However, he has a short attention span and gets easily agitated by sitting in the same place too long. In fact, his patience is often times too thin to tolerate his two brothers. Despite these shortcomings, he proves to be a valuable companion on any adventure.
- Olaf the Stout - This jovial Viking, with his hardy constitution and steadfast resolve, can be counted on in any situation. His appetite for adventure is rivaled only by his passion for pastries. Unfortunately, he is often seized by unprovoked laughing fits, making extended travel with him somewhat tiresome. His hulking presence is, however, greatly appreciated in the heat of battle.
- At the start of The Lost Vikings, the members of the Viking village celebrated the fall harvest with contests of bravery and skill. But unbeknownst to them, the infamous intergalactic zookeeper, Tomator, piloted his spacecraft to Earth through a fiery vortex that appeared high above the fjords of the Baltic Sea.
- Tomator was sure that he could find adequate specimens for his zoo on this tiny planet. He made preparations to go on a hunt of his own as his ship began its descent. As Olaf the Stout, Baleog the Fierce, and Erik the Swift walked home from the feast, they were still bragging over their triumphs in the hunt. Eventually they retired to their cottages oblivious to the strange flying object that had appeared directly over their village.
- Tomator’s computer located the selected humans and teleported his unsuspecting captives aboard his ship - Erik the Swift, Olaf the Stout, and Baleog the Fierce. With the acquisitions complete, Tomator took his craft out of orbit, and the Vikings’ only hope to return home would be to use of their skills as well as the strange vortices that could carry them through time and space.
- At the start of The Lost Vikings II, it is found that after their escape from the evil Tomator, Erik the Swift, Baleog the Fierce, and Olaf the Stout lived happy lives.
- Then one day, while they were returning home from a fishing trip, Tomator caught up with them and kidnapped them again, teleporting them aboard his spacecraft. Fortunately for the Vikings, a blackout gave them an advantage over their robotic guard, whom they fought and dismantled. They proceeded to wear its parts on their bodies, thereby gaining new abilities.
- Spotting a mysterious machine nearby with a sign, Olaf decided that the sign read, "donuts." Impulsively he activated the machine, and it teleported them Transylvania in 1437 A.D. Too late, he learned that the sign had actually read, "Do not touch."
- This proved to be the first of a sequence of funky locations and time periods the Vikings would need to traverse, much as in their previous Tomator-related adventures.
- Equipped with their new robotic gear, the three Vikings fought their way through time and space, befriending a wolf named Fang and a dragon named Scorch.
- Ultimately Tomator caught up with the three Vikings and their new friends, and Tomator was defeated. However, upon his defeat, Tomator was revealed to be a young boy named Tommy, who had been disguised due to his wearing some sort of robotic power suit.
- After the destruction of this armored suit, Tommy begged the three Vikings not to hurt him, saying that he'd simply been bored and wanted to have some fun.
- Tommy's parents showed up and scolded their son for playing fast and loose with the fabric of time and space again. They told Tommy that when he got home, he was going straight to bed with no supper.
- They made him promise to leave the three Vikings alone, and then they teleported the five adventurers back home, safe and sound. As the game ended, the five adventurers were bickering, trying to decide what to do next.
- (Patch December 12, 2017) Note: Fixed an issue causing Baelog to cast superfluous shadows on the terrain.
- (Patch September 26, 2017) Note: Can no longer clip into Gates on Braxis Holdout during the pre-game countdown.
- (Patch April 4, 2017) Note: Fixed an issue that caused focus to be taken away from the currently selected Viking if a Viking enters the Garden Terror.
- (Patch September 13, 2016) Note: The Lost Vikings have received unique death notification sounds which should be a little less jarring for allies.
- (Patch July 12, 2016) Note: Each of The Lost Vikings will now display individual messages in chat when using Hearthstone.
- (Patch July 21, 2015) Note: Olaf’s out of combat healing reduced from 10% to 5% of his Health per tick.; Erik’s Movement Speed reduced by approximately 5%.
- ↑ 2014-11-07, Blizzpro. Twitter, accessed on 2014-08-11
- ↑ 2.0 2.1 2014-12-24, THE LOST VIKINGS HERO WEEK. Blizzard Entertainment, accessed on 2015-02-14