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LostVikings-logo This character is from the Lost Vikings universe.

The Lost Vikings
Lost Vikings3
Triple Trouble
IconSpecialist
Role Specialist
Difficulty
ATTACK
Attack Range 6.5 (Erik)
4 (Baleog)
1.25 (Olaf)
Attack Damage 18 (Erik)
26 (Baleog)
20 (Olaf)
Attacks per second 1.43 (Erik)
1.11 (Baleog)
1 (Olaf)
DEFENSE
Health Points 350 (Erik)
500 (Baleog)
650 (Olaf)
Regen (per second) 0.7304 (Erik)
1.403 (Baleog)
1.3554 (Olaf)
ABILITY
Mana Unknown
Regen (per second) Unknown
UTILITY
Movement Speed 5.28 (Erik)
4.4 (Baleog)
4 (Olaf)
COST
Gold Unknown
Cash (US) Unknown

The Lost Vikings are the titular protagonists of The Lost Vikings franchise, bearing the names of (from left to right in the image to the right) Baleog the Fierce, Erik the Swift, and Olaf the Stout. Appearing as a single playable hero called "the Lost Vikings", they are playable in Heroes of the Storm.[1]

Background

Background

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The Lost Vikings are back! While they briefly considered retirement after defeating the emperor Tomator, there were only so many polar bears they could wrestle before falling into a Nexus portal seemed like a solid life decision.

Abilities

Abilities

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Ability Target Mana CD Effect
SpinWin Spin to Win Self The Vikings use a highly advanced Nordic battle tactic, spinning wildly and giving every enemy caught within their whirl a solid knock on the head. Activate to have each Viking deal 250 (60 + 10 per level) damage to nearby enemies.
IconJump Jump Target 12 Physical fitness is core to the Viking lifestyle. Rigorous training allows the Vikings to leap out of harm’s way, avoiding all damage and bounding over enemies trying to block them in. Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds.
IconNorseForce Norse Force Self 75 60 The best thing about being a Viking is that someone always has your back. Using Norse Force, the Vikings armor up, gaining more armor when more Vikings are still standing. All Vikings gain a 500 (120 + 20 per level) to 1000 (240 + 40 per level) point Shield, depending on how many Vikings are alive. Lasts 7 seconds.


SelectionEdit

Name Key Target Cost Cooldown Description
IconSelectOlaf
Select Olaf
1 Self Olaf can charge enemies by right-clicking on them. 8 second cooldown. Olaf gains increased health regeneration when out of combat for 4 seconds.
IconSelectBaleog
Select Baleog
2 Self Baleog deals 50% splash damage to enemies behind his attack target.
IconSelectErik
Select Erik
3 Self Erik moves faster than the other Vikings and has a longer attack range.
IconSelectVikings
Select All Vikings
4 Self The Lost Vikings can be controlled individually or as a group. Each Viking has particular strengths.

Traits

Traits

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Name Type Description
IconFastRestart
Fast Restart
Passive Death time for the Lost Vikings is reduced by 25%.

HAbilities

Heroic Abilities

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Name Key Target Cost Cooldown Description
IconLongboatRaid
Longboat Raid
R Group 90 sec. Hop into an Unstoppable Longboat that fires at nearby enemies for 350 (46 + 16 per level) damage per second and can fire a mortar that deals 450 (70 + 20 per level) damage in an area. The boat has increased Health for each Viking inside. Lasts 12 seconds.Requires all surviving Vikings to be nearby.
IconPlayAgain
Play Again
R Self 80 sec. The trio ensures no Viking is left behind with this heroic ability, which allows any one of them to quickly raise fallen Vikings and gather the whole group in one spot. Only one Viking may summon at a time.

TalentsHeader

Talents

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Name Tier Progression Level Hero Level Description
IconSelectOlaf1
Olaf the Stout
1 1 1 Every 8 seconds Olaf can block a Basic Attack, reducing its damage by 75%. Can store up to 2 charges.
IconSelectErik1
Spy Games
1 1 1 After standing still for 5 seconds, Erik becomes cloaked and his Sight Radius is increased by 75%. The cloak effect persists for 3 seconds after moving.
IconMantraofHealing
Viking Hoard
1 3 1 Each Lost Viking gains 1 Health per second. This bonus is increased by 0.5 on all Vikings when a Regeneration Globe is picked up.
IconSelectBaleog1
Pain Don't Hurt
2 1 4 Baleog's Basic Attacks and splash damage heal for 20% of the damage dealt.
IconSelectErik1
Its a Sabotage!
2 1 4 Erik's Basic Attacks against Structures destroy 5 Ammo over 10 seconds.
IconSelectErik1
Hardheaded Redhead
2 3 4 Erik gains a melee Basic Attack that knocks the enemy away. This effect has a 6 second cooldown.
IconSpinTowin
Spin To Win
2 4 4 Activate to have each Viking deal 50 damage to nearby enemies. (12 sec. cd)
IconSelectBaleog1
Baleog the Fierce
3 1 7 Baleog's Basic Attacks increase his Attack Speed by 8%, stacking up to 5 times. After 3 seconds of not attacking, these stacks will rapidly decay.
IconSelectErik1
Erik The Swift
3 1 7 As long as Erik is moving, he heals 15 health per second.
IconMassTeleport
Mercenary Lord
3 4 7 Siege and Bruiser Mercenaries near your hero deal 50% more damage.
IconJump
Jump!
3 4 7 Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds. (20 sec. cd)
IconLongboatRaid
Longboat Raid
4 1 10 Hop into an Unstoppable Longboat that fires at nearby enemies for Infinity damage per second and can fire a mortar that deals 50 damage in an area. The boat has increased Health for each Viking inside. Lasts 12 seconds. (90 sec. cd)
Requires all surviving Vikings to be nearby.
IconPlayAgain
Play Again!
4 2 10 Summon and revive all Lost Vikings at target location after a Viking channels for 2 seconds. (80 sec. cd)
Only one Viking may attempt to summon at a time.
IconSelectOlaf1
Hunka' Burning Olaf
5 1 13 Olaf deals 15 damage every second to nearby enemies.
IconBootsofSpeed
Speedrun
5 1 13 While under 50% life, Vikings gain 20% increased Movement Speed.
IconMilitia
Impatience Is a Virtue
5 3 13 Enemies damaged by a Viking's Basic Attack reduce the cooldown of all Viking Abilities by 0.25 seconds.
IconSelectOlaf1
Large and In Charge
6 1 16 When Olaf charges enemies, they are stunned for 1 second.
IconMount
64 KB Marathon
6 1 16 Gain an additional 40% Movement Speed when activating Go Go Go! that decays over 4 seconds. Additionally, the Vikings are Unstoppable for 1 second.
IconNorseForce
Norse Force
6 3 16 Activate to have each Viking gain a 100 to 200 point Shield, depending on how many Vikings are alive. Lasts 7 seconds. (60 sec. cd)
IconLongboatRaid
Ragnarok 'n' Roll!
7 1 20 The Longboat can attack two targets at once and the range of its Mortar is increased by 100%. (Requires Longboat Raid talent)
IconPlayAgain
Checkpoint Reached
7 1 20 Any dead Vikings are revived and summoned a second time 10 seconds later. (Requires Play Again! talent)
IconFastRestart1
The Sequel!
7 3 20 Increases the Vikings' death timer reduction from 25% to 50%.

Tips

Battleground Tips

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  • The Lost Vikings start without any basic abilities and function differently. A player can choose to unlock extra abilities by selecting various Talents throughout the duration of the match.
    • Olaf – Has lots of Health, regenerates Health quickly, and charges to Slow enemies.
    • Baleog – Deals splash damage to enemies behind his attack target.
    • Erik – Moves faster than the other Vikings and has a longer attack range.
  • Each Viking can move, attack, and be killed separately. They will also receive individual respawn timers upon their deaths.
  • Use the activated Talent hotkeys “1”, “2”, and “3” to select and control the Vikings individually, or press the “4” key to guide them as a group.
  • When using the heroic “Longboat Raid!” [R], all of the Vikings need to be near each other to perform the action.


Skins

Skins

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Pajama Party
While "Party in Pajamaland" is technically a part of the Expanded Universe, the storyline is still considered a seminal work in the Lost Vikings mythos.
Master Skins
Now sporting the finest equipment a Viking can illegally procure from an evil alien overlord's robot army.


Facts

Quotes and Facts

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See also:Lost Vikings quotations

  • The Lost Vikings first appeared in 1993 with the release of The Lost Vikings.
  • Erik the Swift - The tactical genius and self-proclaimed leader of the party. Erik is the swiftest and most agile of the Vikings which makes him an indispensable part of any expedition. His wit and resourcefulness are often key to resolving difficult situations. However, he has a short attention span and gets easily agitated by sitting in the same place too long. In fact, his patience is often times too thin to tolerate his two brothers. Despite these shortcomings, he proves to be a valuable companion on any adventure.


  • Olaf the Stout - This jovial Viking, with his hardy constitution and steadfast resolve, can be counted on in any situation. His appetite for adventure is rivaled only by his passion for pastries. Unfortunately, he is often seized by unprovoked laughing fits, making extended travel with him somewhat tiresome. His hulking presence is, however, greatly appreciated in the heat of battle.
  • At the start of The Lost Vikings, the members of the Viking village celebrated the fall harvest with contests of bravery and skill. But unbeknownst to them, the infamous intergalactic zookeeper, Tomator, piloted his spacecraft to Earth through a fiery vortex that appeared high above the fjords of the Baltic Sea.
  • Tomator was sure that he could find adequate specimens for his zoo on this tiny planet. He made preparations to go on a hunt of his own as his ship began its descent. As Olaf the Stout, Baleog the Fierce, and Erik the Swift walked home from the feast, they were still bragging over their triumphs in the hunt. Eventually they retired to their cottages oblivious to the strange flying object that had appeared directly over their village.
  • Tomator’s computer located the selected humans and teleported his unsuspecting captives aboard his ship - Erik the Fierce, Olaf the Stout, and Baleog the Fierce. With the acquisitions complete, Tomator took his craft out of orbit, and the Vikings’ only hope to return home would be to use of their skills as well as the strange vortices that could carry them through time and space.
  • At the start of The Lost Vikings II, it is found that after their escape from the evil Tomator, Erik the Swift, Baleog the Fierce, and Olaf the Stout lived happy lives.
  • Then one day, while they were returning home from a fishing trip, Tomator caught up with them and kidnapped them again, teleporting them aboard his spacecraft. Fortunately for the Vikings, a blackout gave them an advantage over their robotic guard, whom they fought and dismantled. They proceeded to wear its parts on their bodies, thereby gaining new abilities.
  • Spotting a mysterious machine nearby with a sign, Olaf decided that the sign read, "donuts." Impulsively he activated the machine, and it teleported them Transylvania in 1437 A.D. Too late, he learned that the sign had actually read, "Do not touch."
  • This proved to be the first of a sequence of funky locations and time periods the Vikings would need to traverse, much as in their previous Tomator-related adventures.
  • Equipped with their new robotic gear, the three Vikings fought their way through time and space, befriending a wolf named Fang and a dragon named Scorch.
  • Ultimately Tomator caught up with the three Vikings and their new friends, and Tomator was defeated. However, upon his defeat, Tomator was revealed to be a young boy named Tommy, who had been disguised due to his wearing some sort of robotic power suit.
  • After the destruction of this armored suit, Tommy begged the three Vikings not to hurt him, saying that he'd simply been bored and wanted to have some fun.
  • Tommy's parents showed up and scolded their son for playing fast and loose with the fabric of time and space again. They told Tommy that when he got home, he was going straight to bed with no supper.
  • They made him promise to leave the three Vikings alone, and then they teleported the five adventurers back home, safe and sound. As the game ended, the five adventurers were bickering, trying to decide what to do next.[2]


Related

Related Content

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ReferencesEdit

  1. 2014-11-07, Blizzpro. Twitter, accessed on 2014-08-11
  2. 2.0 2.1 2014-12-24, THE LOST VIKINGS HERO WEEK. Blizzard Entertainment, accessed on 2015-02-14

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