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Li-Ming

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Franchise-diablo This is from the Diablo universe.

Contents: AbilitiesTraitsTalentsSkinsNotesMedia

IconDamage (10/10) IconUtility (1/10) IconSurvivability (3/10) IconComplexity (7/10)

Li-Ming is a wizard from the Diablo universe introduced in Heroes of the Storm.[1] She functions as a ranged assassin. Until January 4, 2017, Li-Ming can be obtained for free via the Nexus Challenge.

Background Edit

It’s a generally agreed upon fact of life among the denizens of Sanctuary that wizards and magical mayhem are never far apart. Although she understands people’s concerns, Li-Ming is entirely unapologetic for the destruction in her wake. She delights in unleashing devastating spells on her foes from afar, then teleporting away to frustrate her enemies’ attempts at striking back. Small minds may fear this kind of power, but Li-Ming wields the arcane forces of the universe with confidence and unmatched skill.

Abilities Edit

IconMagicMissiles
Magic Missiles (Q)
Mana: 20
Cooldown: 3 seconds

Fire three missiles toward an area, each dealing 147 (+3% per level) damage to the first enemy hit.

IconArcaneOrb
Arcane Orb (W)
Mana: 40
Cooldown: 8 seconds

Fire an orb that powers up as it travels, dealing 135 (+3% per level) damage to the first enemy hit. The amount of damage dealt is increased the further it travels, up to 405 (+3% per level) damage.

IconTeleport
Teleport (E)
Mana: 30
Cooldown: 5 seconds

Teleport a short distance instantly.

Traits Edit

IconCriticalMass
Critical Mass [Passive]

Getting a Takedown will refresh the cooldown on all of your Abilities.

Heroic Abilities Edit

IconDisintegrate
Disintegrate [Heroic Ability]
Mana: 80
Cooldown: 30 seconds

Channel a powerful beam, dealing 462 (+5% per level) damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.


Tier 4 (Hero Level 10)
IconWaveofForce
Wave of Force [Heroic Ability]
Mana: 80
Cooldown: 20 seconds

Knock away all enemies from an area and deal 168 (+5% per level) damage.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconMagicMissiles
Force Armor

When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Can only gain 1 charge per cast, up to 4 charges maximum.


Tier 1 (Hero Level 1)
IconAstralEssence
Astral Presence

Your Mana regeneration is increased by 100% while below 25% Mana.


Tier 1 (Hero Level 1)
IconPowerHungry
Power Hungry

Regeneration Globes restore 100% more Mana and grant 10% Ability Power for 20 seconds.


Tier 1 (Hero Level 1)
IconTeleport
Aether Walker

If you haven't taken damage in the last 5 seconds, Teleport costs no Mana and its cooldown is decreased by 2 seconds.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconCriticalMass
Dominance

Takedowns restore 20% of your maximum Health.


Tier 2 (Hero Level 4)
IconMagicMissiles
Charged Blast

Basic Attacking a target recently hit by a Magic Missiles does an extra 91 (+4% per level) damage.


Tier 2 (Hero Level 4)
IconTriumvirate
Triumvirate

If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 50%.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconMagicMissiles
Seeker

If three Magic Missiles hit the same target, the third one deals an additional 130 (+4% per level) damage.


Tier 3 (Hero Level 7)
IconArcaneOrb
Zei's Vengeance

Arcane Orb does up to 25% more damage to enemies based on distance. Additionally, its cooldown is reduced by 2 seconds.


Tier 3 (Hero Level 7)
IconTeleport
Calamity

Teleport does 309 (+3% per level) damage to enemy Heroes near your destination.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconDisintegrate
Disintegrate [Heroic Ability]
Mana: 80
Cooldown: 30 seconds

Channel a powerful beam, dealing 462 (+5% per level) damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.


Tier 4 (Hero Level 10)
IconWaveofForce
Wave of Force [Heroic Ability]
Mana: 80
Cooldown: 20 seconds

Knock away all enemies from an area and deal 168 (+5% per level) damage.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconCannoneer
Cannoneer

When you use an Ability, increase your next Basic Attack by 75% and cause it to deal Ability damage. Stacks up to 3 times.


Tier 5 (Hero Level 13)
IconTeleport
Illusionist

Increases Teleport range by 50%, and if you lose more than 20% of your Health at once, its cooldown is instantly refreshed. This cannot happen more than once every 4 seconds.


Tier 5 (Hero Level 13)
IconGlassCannon
Glass Cannon

Increases your Ability Power by 15%, but decreases your maximum Health by 15%.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconMagicMissiles
Fireflies

Drastically increases Magic Missiles speed, and lowers its cooldown by 1 second. Reduces the Mana cost of Magic Missiles by 5.


Tier 6 (Hero Level 16)
IconArcaneOrb
Arcane Orbit

Arcane Orb travels 25% farther, doing up to 25% more damage.


Tier 6 (Hero Level 16)
IconMagicMissiles
Mirrorball

Magic Missiles fires an additional 2 missiles. Increases the Mana cost of Magic Missiles by 5.


Tier 6 (Hero Level 16)
IconTeleport
Diamond Skin

When you Teleport, gain 20% of your maximum Health as a Shield for 4 seconds.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconTalRashasElements
Tal Rasha's Elements

Using Abilities grants 5% Ability Power, to a maximum of 20%. This bonus is reset when the same Ability is used within a chain.


Tier 7 (Hero Level 20)
IconWaveofForce
Repulsion

Increases Wave of Force knockback distance by 150% and increases its cast range by 100%.


Tier 7 (Hero Level 20)
IconDisintegrate
Temporal Flux

Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%.


Tier 7 (Hero Level 20)
IconArchonPurePower
Archon: Pure Power
Cooldown: 10 seconds

Activate to enter Archon form, allowing you to repeatedly use Disintegrate, but be unable to cast other Abilities.


Tier 7 (Hero Level 20)

Quotes and Facts Edit

See also: Li-Ming quotations

Skins Edit

Rebellious Wizard
Li-Ming - RW - Purple Li-Ming - RW - Red Li-Ming - RW - Orange
Purple Red Orange


Star Princess
$9.99
Li-Ming - SP - Purple Li-Ming - SP - Green Li-Ming - SP - Pink
Purple Green Pink


Striker
$9.99
Li-Ming - Striker - Red Li-Ming - Striker - Black Li-Ming - Striker - Yellow
Red Black Yellow


Lunar
Part of the 2017 Lunar Festival Bundle
Li-Ming - Lunar


Master
Hero level 10, 10,000 gold
Li-Ming - Master - Purple Li-Ming - Master - Pink Li-Ming - Master - Black
Purple Pink Black

Media Edit

Images Edit

Videos Edit

Li-Ming Spotlight – Heroes of the Storm04:51

Li-Ming Spotlight – Heroes of the Storm

Patch changesEdit

  • IconHotS (Patch January 24, 2017Note: Lunar skin added.; Fixed a minor animation issue affecting Li-Ming’s ball that could occur after exiting Archon form.
  • IconHotS (Patch March 29, 2016Note: New voiceover lines have been added for Li-Ming, who will now call out her own kill streaks.; Li-Ming will now properly play death sounds when killed.
  • IconHotS (Patch February 2, 2016Note: Added.

ReferencesEdit

  1. 2016-01-22, In Development – Li-Ming, Xul, Lunar Festival, and more!. YouTube, accessed on 2016-01-23

External links Edit


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