Increases Teleport range by 50%, and if you lose more than 20% of your Health at once, its cooldown is instantly refreshed. This cannot happen more than once every 4 seconds.
Tier 5 (Hero Level 13)
Patch changes Edit
- (Patch April 12, 2016) Note: Minimum amount of damage taken in order to refresh Teleport’s cooldown increased from 15% to 20% of maximum Health.
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