Summon a Gargantuan that guards you for 20 seconds. Deals 100 (+4% per level) damage to nearby enemies when summoned, attacks for 150 (+4% per level) damage, and can be ordered to stomp, dealing 240 (+4% per level) damage.
(Patch September 27, 2016) Note:Gargantuan now stays near the area where cast and attempts to attack any enemies that come nearby. Prefers Heroic targets.; Initial impact damage reduced from 151 to 100; Stomp damage increased from 219 to 240; Attack range increased by 50%; Cooldown increased from 60 to 70 seconds.
(Patch August 9, 2016) Note:Stomp will no longer be placed on cooldown while the Gargantuan is in Stasis.; The player will no longer receive a Stasis overlay when Nazeebo’s Gargantuan is affected by Zagara’s Devouring Maw.
(Patch April 27, 2016) Note:Basic Attack damage reduced from 274 (+4% per level) to 219 (+4% per level).; Stomp damage increased from 151 (+4% per level) to 181 (+4% per level).
(Patch March 29, 2016) Note:Basic Attack damage increased from 228 (+4% per level) to 274 (+4% per level); No longer deals bonus damage to Minions or Structures.; Enemy Minions that have been picked up by Nazeebo’s Gargantuan will now be killed when the Gargantuan expires.
(Patch October 6, 2015) Note:Nazeebo's Gargantuan will no longer continue to follow an enemy Leoric that has entered Undying form.
(Patch August 18, 2015) Note:Animation duration reduced from 1 to 0.5 seconds; Hovering the cursor over Gargantuan Stomp on the Ability Hotbar will now display a range indicator.; Nazeebo’s Gargantuan Stomp tooltip now properly reflects a 5 second Ability cooldown for the Ability.; Fixed an issue that could cause the Gargantuan Stomp button to persist on Nazeebo’s Ability Hotbar after his Gargantuan had been killed.