Force Armor
Tier 1 (Hero Level 1)

When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Can only gain 1 charge per cast, up to 4 charges maximum.

Patch changes Edit

  • IconHotS (Patch April 24, 2018Note: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources.