Franchise-diablo This is from the Diablo universe.

Kneel before the Lord of Terror.

IconDamage (5/10) IconUtility (7/10) IconSurvivability (9/10) IconComplexity (5/10)

Diablo is a Melee Warrior Hero and the main antagonist of the Diablo series. He has made a few appearances in the StarCraft and Warcraft series as well. In Heroes of the Storm, Diablo is a warrior-type character, able to jump right into a melee, soaking up damage and dealing it back threefold.[1]

Background Edit

Known in the ancient tongue as Al'Diabolos, the Prime Evil Reincarnate, the Demon Lord Diablo seeks to claim the world of Sanctuary for the Burning Hells. His victims are innumerable, his schemes unknowable, his gender malleable, with his own occupation as an artist of fear having risen to greater prominence since the character was created in 1996 in the first Diablo game.

Gameplay Summary Edit

Strengths Edit

Weaknesses Edit

Abilities Edit

Shadow Charge (Q)
Mana: 60
Cooldown: 12 seconds

Charge an enemy, knocking them back, dealing 78 (+4% per level) damage and gaining 25 Armor for 2 seconds, reducing damage taken by 25%. If the enemy collides with terrain, they are stunned for 1 second and take an additional 156 (+4% per level) damage.

Fire Stomp (W)
Mana: 40
Cooldown: 6 seconds

Unleashes fire waves in all directions that deal 54 (+4% per level) damage each. Once they reach maximum range they return, dealing an additional 81 (+4% per level) damage.

Overpower (E)
Mana: 60
Cooldown: 12 seconds

Grabs the target and slams it behind Diablo, dealing 75.92 (+4% per level) damage and stunning for 0.25 seconds.

Traits Edit

Black Soulstone [Trait, Passive]

Gain 10 Souls per Hero killed and 1 Soul per Minion. For each Soul, gain 0.4% maximum Health. If you have 100 Souls upon dying, you resurrect in 5 seconds and lose 100 Souls. Maximum 100 Souls.

Heroic Abilities Edit

Apocalypse [Heroic Ability]
Mana: 100
Cooldown: 100 seconds

Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 142.48 (+4% per level) damage and stunning for 1.75 seconds.

Tier 4 (Hero Level 10)
Lightning Breath [Heroic Ability]
Mana: 80
Cooldown: 60 seconds

Become Unstoppable while channeling lightning that deals 50 (+4% per level) damage over 4 seconds. The direction of the Lightning changes with your mouse cursor position.

Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1


Increases the duration of Armor granted by Shadow Charge from 2 seconds to 4 seconds.

Tier 1 (Hero Level 1)
Devil's Due

Black Soulstone increases the effects of Regeneration Globes and Healing Fountains by 2% per Soul.

Tier 1 (Hero Level 1)

Life Leech

Basic Attacks against enemy Heroes deal bonus damage equal to 1% of the Hero's maximum Health and heal you for the same amount.

Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4

From the Shadows

Increases the range of Shadow Charge by 40%.

Tier 2 (Hero Level 4)
Speed Demon [Passive]

Being Stunned or Rooted increases Diablo's Movement Speed by 30% for 5 seconds.

Tier 2 (Hero Level 4)

Demonic Strength

Once Overpower's stun expires, the target is slowed by 30% for 3 seconds.

Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7

Soul Feast

Black Soulstone increases Diablo's Health Regeneration by 0.4 per second per Soul.

Tier 3 (Hero Level 7)
Soul Shield

Black Soulstone grants Diablo 0.25 Spell Armor per soul, reducing Ability Damage taken by 0.25% per Soul.

Tier 3 (Hero Level 7)

Diabolical Momentum

Basic Attacks reduce the cooldown of Overpower and Shadow Charge by 1.5 seconds.

Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10

Apocalypse [Heroic Ability]
Mana: 100
Cooldown: 100 seconds

Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 142.48 (+4% per level) damage and stunning for 1.75 seconds.

Tier 4 (Hero Level 10)
Lightning Breath [Heroic Ability]
Mana: 80
Cooldown: 60 seconds

Become Unstoppable while channeling lightning that deals 50 (+4% per level) damage over 4 seconds. The direction of the Lightning changes with your mouse cursor position.

Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13

Devastating Charge

Shadow Charge's terrain collision against Heroes deals an additional 5% of the target's maximum life.
IconQuestTalent Quest: Each time an enemy Hero takes terrain collision damage, increase the maximum life damage by 2%, to a maximum of 10% bonus.

Tier 5 (Hero Level 13)
Fire Devil

Fire Stomp increases Diablo's Basic Attack damage by 20% and surrounds Diablo in flames that deal 20 (+4% per level) damage every second. Lasts 6 seconds.

Tier 5 (Hero Level 13)

Hellfire [Passive]

Each enemy Hero hit by Fire Stomp increases the damage of the next Fire Stomp by 12%, up to 120%.

Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16

Debilitating Flames

Enemy Heroes hit by Fire Stomp are slowed by 15% for 2 seconds, up to 30%.

Tier 6 (Hero Level 16)

Casting Overpower resets the cooldown of Shadow Charge.

Tier 6 (Hero Level 16)

Fearful Presence

Activate to reduce the damage dealt by nearby enemy Heroes by 30% for 3 seconds.

Passive: Heroes and Summons that attack Diablo have their Attack Speed slowed by 20% for 2.5 seconds.

Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20

Dying Breath

Apocalypse's cooldown is reduced by 20 seconds and is cast for free when you die.

Tier 7 (Hero Level 20)

Lightning Breath lasts and reaches 50% longer.

Tier 7 (Hero Level 20)

Lord of Terror
Cooldown: 60 seconds

Activate to steal 10% of the maximum Health of nearby enemy Heroes.

Tier 7 (Hero Level 20)
Bolt of the Storm Icon New
Hellgate [Active]
Cooldown: 100 seconds

Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 142.48 (+4% per level) damage and stunning enemies for 1.75 seconds.

Tier 7 (Hero Level 20)

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

With his hard-engage, aggressive gameplay style, Diablo can quickly set up and follow up Lunar Flare, effectively trapping opponents into crowd control chains, specially if Diablo picks Apocalypse and Domination and Tyrande picks Starfall.

Diablo and Valeera are of like mind during team fights: find a squishy target and eliminate them. When you combine Diablo’s displacement and lockdown with Valeera’s, no place on the battlefield is safe.

Effective against Edit

Auriel wants time for her allies to generate energy for her healing, but Diablo likes to press the issue. If Diablo chooses to concentrate his disabling effects on the character that generates the best energy for Auriel, he effectively cripples Auriel’s healing capabilities.

Heroes who can quickly close the gap like Diablo can give Lúcio as hard time, as they are often difficult to kite. Lúcio also has an unfortunate penchant for being near walls, which is something that Diablo can easily take advantage of with Shadow Charge.

Effective foes Edit

Leoric excels against heroes with high healthpools, and Diablo's trait Black Soulstone will allow Drain Hope will allow Leoric to cause high chunks of damage against Diablo. Wraithwalk also nullifies the crowd control effects of Shadow Charge and Overpower, which can mess up Diablo's rotation if used without the proper talents.

Skins Edit

Lord of Terror (base)
Diablo - LOT Diablo - LOT - Visceral Diablo - LOT - Onyx Diablo - LOT - Toxic
Lord of Terror Visceral Onyx Toxic IconShard100
Kaijo IconShard100
The scientists of Tristram Labs had grown overconfident. They believed the power of the atom was finally under their control. They were wrong.
Diablo - Kaijo Diablo - Kaijo - Tyrant Diablo - Kaijo - Crimson
Kaijo Tyrant Crimson
Iron Diablo IconShard100
The heroes foolishly believed shattering his soulstone upon the Hellforge would end his reign. Now, adorned with the Hellforge's remnants, he would shatter every bone in their bodies in return.
Diablo - Iron Diablo - Iron - Soul Diablo - Iron - Fell
Hell Soul Fell-iron*

*Though the spelling is fel in World of Warcraft, fell is the spelling used in Heroes of the Storm for this skin.

Lurkablo IconShard400
It is with hushed whispers the fishermen of Stormwind speak of the Lord of the Depths. His very name an eternal curse upon any angler foolish enough to speak it aloud: Lurkablo.
Diablo - Lurkablo Diablo - Lurkablo - Luminescent Diablo - Lurkablo - Cave Dweller
Lurkablo Luminescent Cave Dweller
Archangel IconShard1600
Bringing a whole new meaning to "Holy Terror."
Diablo - AA Diablo - AA - Toxic Diablo - AA - Twilight Diablo - Archangel - Skyborne
Archangel Toxic Twilight Skyborne IconShard2400
Prime Evil Diablo IconShard1600
After twenty years, all seven essences swirled within the Black Soulstone. With Adria's final betrayal, the seven were combined into one, giving rise to a reborn Diablo... the Prime Evil.
Diablo - PE Diablo - PE - Nightmare Diablo - PE - Toxic
Prime Evil Nightmare Toxic
Diablo - PE - Horrific Diablo - PE - Timeless
Horrific IconShard2400 Timeless IconShard2400

Notes Edit

  • Samwise Didier likes to joke that Lurkablo is the offspring of Diablo and a murloc.[2]
  • A mini-figure of Diablo based on his appearance in the game was released in May 2015.[3]

Development Edit

Diablo was conceived within the first two years of the game's development.[4]

In a 2011 build of the game, Diablo was considered as a boss for the now canceled Tristram map.[5] By April 2012, it appeared that Diablo had become a playable character.[6]

As of BlizzCon 2015, the development team is looking to give Artanis a death animation more fitting of his lore.[7]

Patch changesEdit

  • IconHotS (Patch July 11, 2017Note: Skyborne Archangel Diablo, Horrific Prime Evil Diablo, Timeless Prime Evil Diablo skins added.
  • IconHotS (Patch June 13, 2017Note: Prime Evil Diablo’s model while no longer freeze in place during its victory animation.
  • IconHotS (Patch April 25, 2017Note: Prime Evil skin added.; Fixed an issue preventing Diablo from using Basic Attacks against his Overpower target if Overpower was interrupted by Zeratul’s Void Prison.
  • IconHotS (Patch January 24, 2017Note: Fixed a visual issue affecting Diablo's tail during certain animations.
  • IconHotS (Patch December 20, 2016Note: Base Maximum Health reduced from 2647 to 2567; ​Health Regen reduced from 5.52 to 5.35.
  • IconHotS (Patch December 14, 2016Note: Received updated visual effects and talent icon color tints.
  • IconHotS (Patch December 6, 2016Note: Diablo's Basic Attack has received responsiveness improvements.
  • IconHotS (Patch October 18, 2016Note: Diablo has received additional idle animation polish.; Received custom Hearthstone animations.
  • IconHotS (Patch September 27, 2016Note: Diablo’s prices have been reduced to $3.49 USD and 2,000 Gold.
  • IconHotS (Patch August 18, 2015Note: Diablo III and Diablo III: Reaper of Souls players who log in to Heroes during the three weeks following the release of today's patch will permanently receive Diablo in Heroes of the Storm.


  1. 2013-11-08, BlizzCon 2013 – Heroes of the Storm – Fact Sheet. Blizzplanet, accessed on 2013-11-10
  2. 2013-11-10, Blizzcon 2013: Heroes of the Storm - Overview. YouTube, accessed on 2013-12-09
  3. 2015-02-19, Pre-Order FUNKO Heroes of the Storm Mystery Minis Mini-Figures. Blizzplanet, accessed on 2015-02-20
  4. 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21
  5. 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01
  6. 2014-05-21, Blizzard set out to make a StarCraft mod, and instead reinvented gaming's most popular genre. Polygon, accessed on 2014-05-22
  7. 2015-11-06, Heroes of the Storm – Hero Deep Dive | Summary. Blizzplanet, accessed on 2015-11-09

External linksEdit

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