Azmodan, the Lord of Sin, is a demonic hero from the Diablo series who has been considered for inclusion in the game as early as 2011. The Lord of Sin rules over a densely populated land of hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
As with all the Evils, Azmodan originated from one of the seven heads of Tathamet. He lorded over the Realm of Sin. For much of his existence he desired to be the sole ruler of Hell.
During the Great Conflict, Azmodan successfully defeated his angelic foes many times on the battlefields of Pandemonium. In one such battle, Azmodan faced the archangel Tyrael. Tyrael bested him and stood ready to deal the final blow. However, one of Tyrael's comrades called for aid and Tyrael rushed to lend aid. Azmodan thus escaped the angel's wrath.
Channel a death beam on an enemy dealing 100 (+4% per level) damage a second. The damage amount grows the longer it is channeled, to a maximum of 200 (+4% per level) damage per second. Does 25.00% more damage to Structures. Azmodan can move at 40% speed while channeling.
Summon a Demon Lieutenant at an allied Mercenary, Minion, or Summon. The Lieutenant will march with the target, granting 15% increased damage and 15% increased maximum Health to all nearby friendly Mercenaries, Minions, and Summons. Unlimited range.
Quest: Kill enemy Minions and Heroes within 1.5 seconds of being hit by Globe of Annihilation. Reward: Enemy Minions that die increase its damage by 2. Reward: Enemy Heroes that die increase its damage by 10.
Quest: Every time Globe of Annihilation hits a Hero, its damage is increased by 4, up to 100. Reward: After hitting 25 Heroes, the range of Globe of Annihilation is increased by 33% and its damage is increased by an additional 100.