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Azmodan is a Ranged Specialist hero from the Diablo universe.

The Lord of Sin rules over a densely populated land of hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.

Background Edit

As with all the Evils, Azmodan originated from one of the seven heads of Tathamet. He lorded over the Realm of Sin. For much of his existence he desired to be the sole ruler of Hell.

During the Great Conflict, Azmodan successfully defeated his angelic foes many times on the battlefields of Pandemonium. In one such battle, Azmodan faced the archangel Tyrael. Tyrael bested him and stood ready to deal the final blow. However, one of Tyrael's comrades called for aid and Tyrael rushed to lend aid. Azmodan thus escaped the angel's wrath.

Gameplay Summary Edit

Strengths Edit

  • Unusually high health for a Specialist; enough to escape from many heroes trying to gank him; especially when talenting purely into his E.
  • His trait has a Global Range, effectively allowing him to split-push from across the map.
  • Capable of melting single targets when building purely into All Shall Burn, allowing him to contribute to teamfights by focusing low-health assassins or supports
  • Extremely good at pushing, especially when completely the quest talents Sieging Wrath or Taste For Blood
  • Multiple builds, allowing for either extremely high burst damage or powerful sustained damage against a single target

Weaknesses Edit

  • Low mobility prevents Azmodan from escaping from a situation where he has been overextended or when his abilities are on cooldown
  • Long cooldowns leave Azmodan vulnerable if he has recently used all his abilities.
  • Although capable of dealing very high sustained damage, he can't really contribute to teamfights until level 13 and building purely into All Shall Burn and Demonic Invasion. Even then, his damage is focused on one target and relies on him not being stunned or silenced and being able to channel long enough for his E to do any real damage.
  • Even though his Q has a very long range, it has a long travel time when used at longer ranges, even with Infernal Globe; meaning he'll have to predict exactly where his target is going to be.

Abilities Edit

IconGlobeofAnnihilation
Globe of Annihilation (Q)
Mana: 60
Cooldown: 10 seconds

Shoot a globe of destruction, dealing 170.56 (+4% per level) damage on impact. Long range.

IconSummonDemonWarrior
Summon Demon Warrior (W)
Mana: 40
Cooldown: 10 seconds

Spawn a Demon Warrior that marches toward a point. Warriors deal 38.48 (+4% per level) damage per second and last for 10.50 seconds.

IconAllShallBurn
All Shall Burn (E) [Channeled]
Mana: 16 per second
Cooldown: 6 seconds

Channel a death beam on an enemy dealing 100 (+4% per level) damage a second. The damage amount grows the longer it is channeled, to a maximum of 200 (+4% per level) damage per second. Does 25.00% more damage to Structures. Azmodan can move at 40% speed while channeling.

Traits Edit

IconGeneralofHell
General of Hell (D) [Trait]
Cooldown: 30 seconds

Summon a Demon Lieutenant at an allied Mercenary, Minion, or Azmodan's Summons. The Lieutenant will march with the target, granting 25% increased damage to all nearby friendly Mercenaries, Minions, and Azmodan's Summons. Unlimited range.

Heroic Abilities Edit

Tide of Sin

IconDemonicInvasionAzmodan
Demonic Invasion [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 100 seconds

Rain a small army of Demonic Grunts down on enemies, dealing 20 (+5 per level) damage per impact. Demon Grunts deal 20 (+2 per level) damage and have 200 (+30 per level) health.

Talents Edit

Tier 1, Hero Level 1 Edit

IconGlobeofAnnihilation
Taste for Blood [Quest Talent]
Tier 1 (Hero Level 1)

IconQuestTalent Quest: Kill enemy Minions and Heroes within 1.5 seconds of being hit by Globe of Annihilation.
IconQuestTalent Reward: Enemy Minions that die increase its damage by 2.
IconQuestTalent Reward: Enemy Heroes that die increase its damage by 10.

Maximum bonus damage of 500.

IconSiegingWrath
Sieging Wrath [Quest Talent]
Tier 1 (Hero Level 1)

IconQuestTalent Quest: Every time Globe of Annihilation hits a Hero, its damage is increased by 3, up to 90.
IconQuestTalent Reward: After hitting 25 Heroes, the range of Globe of Annihilation is increased by 33% and its damage is increased by an additional 100.

IconAllShallBurn
Master of Destruction
Tier 1 (Hero Level 1)

Reduces the Mana cost from 16 to 10 per second. Each charge level also increases the range by 10%.

Tier 2, Hero Level 4 Edit

IconAllShallBurn
Gluttony [Passive]
Tier 2 (Hero Level 4)

25% of the damage dealt by All Shall Burn is returned as Health for Azmodan.

IconSummonDemonWarrior
Army of Hell
Tier 2 (Hero Level 4)

Increases Demon Warrior's damage by 20% and reduces their Mana cost by 20.

IconGeneralofHell
Hellish Hirelings
Tier 2 (Hero Level 4)

The damage bonus from General of Hell is doubled on Mercenaries.

IconSinsGrasp
Sin's Grasp [Active]
Tier 2 (Hero Level 4)
Cooldown: 120 seconds

Activate to curse an enemy Hero, dealing 248 (+4% per level) damage over 8 seconds. Minion kills reduce this cooldown by 10 seconds. Can be cast while channeling All Shall Burn.

Tier 3, Hero Level 7 Edit

IconGlobeofAnnihilation
Infernal Globe
Tier 3 (Hero Level 7)

Globe of Annihilation's cast time is decreased by 40% and its missile speed is increased by 40%.

IconGeneralofHell
Bound Minion
Tier 3 (Hero Level 7)

Using General of Hell on a Lane Minion decreases the non-Heroic damage they take by 75% and increases the damage they deal to non-Heroic targets by 100%. Lasts 30 seconds.

IconGluttonousWard
Gluttonous Ward [Active]
Tier 3 (Hero Level 7)
Cooldown: 45 seconds

Activate to place a ward on the ground that restores 3% of your maximum Health and Mana for 10 seconds.

IconAllShallBurn
March of Sin
Tier 3 (Hero Level 7)

Azmodan can move at 80% speed while channeling All Shall Burn.

Tier 4, Hero Level 10 Edit

IconDemonicInvasionAzmodan
Demonic Invasion [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 100 seconds

Rain a small army of Demonic Grunts down on enemies, dealing 20 (+5 per level) damage per impact. Demon Grunts deal 20 (+2 per level) damage and have 200 (+30 per level) health.

IconBlackPoolAzmodan
Black Pool [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 60
Cooldown: 20 seconds

Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their attack and ability damage by 75%. Pools last 5 seconds.

Tier 5, Hero Level 13 Edit

IconSummonDemonWarrior
Hellforged Armor
Tier 5 (Hero Level 13)

Demon Warriors deal 10.4 (+4% per level) damage to nearby enemies every second and are granted 50 Armor against non-Heroic sources, decreasing the damage they take 50%.

IconGlobeofAnnihilation
Hedonism
Tier 5 (Hero Level 13)

Reduces Globe of Annihilation's Mana cost by 30.

IconAllShallBurn
Infused Power [Passive]
Tier 5 (Hero Level 13)

All Shall Burn gains an additional charge level, increasing its maximum damage by 40%.

Tier 6, Hero Level 16 Edit

IconGlobeofAnnihilation
Battleborn
Tier 6 (Hero Level 16)

If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point.

IconGeneralofHell
Demonic Smite
Tier 6 (Hero Level 16)

Demon Lieutenants will periodically blast non-Heroic units with demonic energy, dealing 427.44 (+4% per level) damage.

IconSinforSin
Sin for Sin
Tier 6 (Hero Level 16)
Cooldown: 45 seconds

Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount. Can be cast while channeling All Shall Burn.

Tier 7, Hero Level 20 Edit

IconDemonicInvasionAzmodan
Perishing Flame
Tier 7 (Hero Level 20)

When the Grunts die they explode, dealing 70.72 (+4% per level) damage to nearby enemies.

IconBlackPoolAzmodan
Fifth Circle
Tier 7 (Hero Level 20)

Black Pool makes Basic Attacks and Abilities slow enemies Attack and Movement Speeds by 40.00% for 3 seconds.

Bolt of the Storm Icon New
Bolt of the Storm [Active]
Tier 7 (Hero Level 20)
Cooldown: 70 seconds

Activate to teleport to a nearby location.

IconGeneralofHell
Forced Recruitment
Tier 7 (Hero Level 20)

Reduces General of Hell's cooldown by 10 seconds and gains an additional charge.

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

Effective against Edit

Effective foes Edit

Malthaelplate
Having a unusual high health for a non-Warrior, Azmodan's limited movement and lack of crowd control allows Malthael to stick on him. Additionally, Azmodan's ability to summon minions means Malthael can get extra health from Soul Rip.

Skins Edit

Lord of Sin (base)
Azmodan - LOS - Red Azmodan - LOS - Green Azmodan - LOS - Blue Azmodan - LOS - Avarice
Lord of Sin Toxic Souleater Avarice IconShard 100
Azmodan - LOS - Infested
Infested IconShard 150
Sinlord IconShard 100
The Demon Lord Azmodan is no stranger to opulence and grandeur. In fact, greed and pride are among his favorite sins.
Azmodan - Master - Orange Azmodan - Master - Purple Azmodan - Master - Green Azmodan - Lunar
Sinlord Abyssal Vile Lunar IconShard 150
Lunar Festival
AzGul'dan IconShard 400
Gul'dan could feel the demon's blood coursing through his veins... Mannoroth's gift once set the orcs on their path, now Azmodan's gift would make them unstoppable.
This skin is related to the Warcraft themed-skins. Features themed abilities.
Azmodan - AG - Green Azmodan - AG - Grey Azmodan - AGD - Chaos
AzGul'dan Pallid Chaos
Azmodunk IconShard 1600
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
This skin is related to the Burning Court themed-skins. Features replaced voice-over, themed abilities, themed animations and themed mount.
Azmodan - AD - Red Azmodan - AD - Orange Azmodan - AD - Purple Azmodan - Azmodunk - Three-peat
Azmodunk Real Dream Showtime Three-peat
Azmodan - Azmodunk - Lucky Azmodan - Azmodunk - Competitive
Lucky IconShard 2400 Competitive IconShard 2400

Development Edit

Azmodan was conceived within the first two years of the game's development, as early as 2011.[1][2]

Trivia Edit

  • In an alternate reality, Azmodan slew Inarius, and is utterly despised by the angel lieutenant Valla.[3]

Patch changes Edit

ReferencesEdit

External linksEdit