"I once ruled Azjol-Nerub. Then, came a war I could not win. I was forced to servitude. But here, in this strange place, no-one commands my power! I will conquer the Nexus! Those who oppose me shall embrace the web of death. I am Anub'arak. I ruled once before. I shall rule again!"
Anub'arak, Traitor King is a warriorhero from the Warcraft universe. Once a proud nerubian king, Anub'arak dared to stand against the Lich King'sinvasion, but despite his bravery, he too fell to the unrelenting Scourge. Resurrected into undeath, the Traitor King now serves as a towering, weapon of destruction. But here in the Nexus, no one commands his power!
Anub'arak gains a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 159.12 (+4% per level) damage and returns to heal Anub'arak for 38.48 (+4% per level) health.
Anub'arak excels at initiating fights and forcing engagements.
Anub'arak is a nimble character, despite his size. He is good at jumping under lines and evading very quickly. He is a significant threat for DPS-type characters such as the Demon Hunter and Nova.
Anub'arak is effective against towers as per his beetle ability. The beetles will absorb tower fire, allowing Anub'arak to attack the structures.
If specced mainly for scarabs, Anu'arak can become even sturdier, and one of the most durable Heroes in the game. The most important Talents for this are Legion of Beetles and Leeching Scarab. This makes Anub'arak spawns more bugs that will heal him whenever they attack.
“Burrowing Charge” [E] can be activated a second time to force Anub’arak to pop up from underground. Use the maneuver to knock up unsuspecting enemies or to chase fleeing opponents.
“Web Blast” [R] is fantastic for interrupting important Heroic Abilities. For example, try to Web Blast on a Valla’s “Strafe” or an Illidan using “The Hunt.”
“Impale” [Q] is a long ranged knock up. Use it aggressively to delay opponents from grabbing a tribute on Cursed Hollow, or to initiate a team fight. The high amount of hitstun it causes gives the chance for the team to engage more efficiently and eliminate key-opponents while they're stunned.