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Alarak

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Franchise-starcraft This is from the StarCraft universe.

IconDamage (7/10) IconUtility (7/10) IconSurvivability (6/10) IconComplexity (8/10)

Alarak is an assassin hero from the StarCraft franchise. Not all heroes are born of altruism... some, like Alarak, simply desire vengeance. As the new Highlord of the Tal'darim, Alarak leads his people to a destiny free of the corrupt influence of the fallen xel'naga, Amon.

Abilities Edit

IconDiscordStrike
Discord Strike (Q) [Reverse Cone]
Mana: 55
Cooldown: 8 seconds

After a 0.5 second delay, enemies in front of Alarak take 182 (+4% per level) damage and are silenced for 1.5 seconds.

IconTelekinesis
Telekinesis (W) [Vector Targeting]
Mana: 30
Cooldown: 12 seconds

Create a force, pushing yourself and all enemies hit from the targeted point towards the targeted direction. Deals 50 (+4% per level) damage to enemies.

IconLightningSurge
Lightning Surge (E)
Mana: 30
Cooldown: 6 seconds

Deal 100 (+4% per level) damage to an enemy and all enemies between you and the target. 75% of the damage dealt to enemy Heroes is returned as health.

Traits Edit

IconSadism
Sadism [Passive]

Alarak deals 100% more Ability damage versus enemy Heroes.

Heroic Abilities Edit

IconDeadlyCharge
Deadly Charge (R)
Mana: 60
Cooldown: 45 seconds

After channeling, Alarak charges forward dealing 208 (+4% per level) damage to all enemies in the path. Distance is increased based on the amount of time channeled, up to 1.625 seconds.

Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.


Tier 4 (Hero Level 10)
IconCounter-Strike
Counter-Strike (R)
Mana: 50
Cooldown: 30 seconds

Alarak becomes Protected and Unstoppable and channels for 1 second. If an enemy Hero attacked Alarak during that time, Alarak sends a shockwave forward that deals 275 (+4% per level) damage.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconAppliedForce
Applied Force

Reduces the damage bonus of Sadism by 10% but Telekinesis pushes 20% further.


Tier 1 (Hero Level 1)
IconTelekinesis
Without Effort

Telekinesis no longer costs Mana.


Tier 1 (Hero Level 1)
IconLightningSurge
Power Conduit

Reduces the Mana cost of Lightning Surge by 10.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconLightningSurge
Extended Lightning

Increases Lightning Surge range by 20%.


Tier 2 (Hero Level 4)
IconRecklessStrike
Reckless Strike

Reduces the delay of Discord Strike by 0.25 seconds but if it hits an enemy, Alarak's Armor is lowered by 25 for 2 seconds, causing him to take 25% more damage.


Tier 2 (Hero Level 4)
IconCycleofDiscord
Cycle of Discord

Reduces the cooldown of Discord Strike by 2 seconds. If a Discord Strike hits no enemies, the mana cost is refunded and cooldown reduced by 3 seconds.


Tier 2 (Hero Level 4)
IconDiscordStrike
Double Cross

Increases the range of Discord Strike by 25% and also hits in a line perpendicular to the forward strike.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconWideLightning
Thunderstruck

Reduces the damage bonus of Sadism by 10%, but Lightning Surge slows enemies hit between you and the victim by 70% for 2.0 seconds.


Tier 3 (Hero Level 7)
IconDiscordStrike
Chaos Reigns

IconQuestTalent Quest: Each time Discord Strike hits a Hero its damage increases by 3, up to 45.
IconQuestTalent Reward: After hitting 15 Heroes, increase its damage by an additional 45.


Tier 3 (Hero Level 7)
IconLightningSurge
Endless Energy

IconQuestTalent Quest: Heroes hit between you and the victim permanently decreases the cooldown of Lightning Surge by 0.2 seconds, up to 2 seconds.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconDeadlyCharge
Deadly Charge (R)
Mana: 60
Cooldown: 45 seconds

After channeling, Alarak charges forward dealing 208 (+4% per level) damage to all enemies in the path. Distance is increased based on the amount of time channeled, up to 1.625 seconds.

Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.


Tier 4 (Hero Level 10)
IconCounter-Strike
Counter-Strike (R)
Mana: 50
Cooldown: 30 seconds

Alarak becomes Protected and Unstoppable and channels for 1 second. If an enemy Hero attacked Alarak during that time, Alarak sends a shockwave forward that deals 275 (+4% per level) damage.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconTelekinesis
Psychokinesis

Increases the damage of Telekinesis by 100%.


Tier 5 (Hero Level 13)
IconAppliedForce
Hindered Motion

Reduces the damage bonus of Sadism by 10% but Telekinesis slows enemies by 40% for 2.0 seconds.


Tier 5 (Hero Level 13)
IconDiscordStrike
Dissonance

Reduces the damage bonus of Sadism by 10% but increases Discord Strike's silence duration by 0.75 seconds.


Tier 5 (Hero Level 13)
IconSadism
Pure Malice

When a nearby Ally Hero dies, your Sadism bonus is increased by 8%, stacking up to 40%. This bonus Sadism cannot be consumed by Hasty Bargain and is lost on death.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconWideLightning
Sustaining Power

Increases the healing you receive from dealing damage to Heroes with Lightning Surge by 30%.


Tier 6 (Hero Level 16)
IconTelekinesis
Quick Mind

Reduces the damage bonus of Sadism by 10% and the cooldown of Telekinesis by 6 seconds.


Tier 6 (Hero Level 16)
IconAppliedForce
Projected Force

Reduces the damage bonus of Sadism by 10% but increases the range of Telekinesis by 25%.


Tier 6 (Hero Level 16)
IconLightningSurge
Negatively Charged

Increases damage dealt to enemies hit by the center beam of Lightning Surge by 100%, but does not generate any additional healing.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
Note: Players will be able to choose either the other heroic ability from level 10 above, or decide between Hasty Bargain and Last Laugh. If the alternate heroic ability is chosen, it takes the place of Sadism.
IconDeadlyCharge
Deadly Charge (R)
Mana: 60
Cooldown: 45 seconds

After channeling, Alarak charges forward dealing 208 (+4% per level) damage to all enemies in the path. Distance is increased based on the amount of time channeled, up to 1.625 seconds.

Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.


Tier 4 (Hero Level 10)
IconCounter-Strike
Counter-Strike (R)
Mana: 50
Cooldown: 30 seconds

Alarak becomes Protected and Unstoppable and channels for 1 second. If an enemy Hero attacked Alarak during that time, Alarak sends a shockwave forward that deals 275 (+4% per level) damage.


Tier 4 (Hero Level 10)
IconHastyBargain
Hasty Bargain
Cooldown: 20 seconds

Activate to permanently reduce your Sadism bonus by 4% and reset the cooldowns of your Basic Abilities.


Tier 7 (Hero Level 20)
IconLastLaugh
Last Laugh
Cooldown: 20 seconds

Activate to remove all roots, slows, and damage over time effects and teleport to the chosen location. Activating Last Laugh will immediately reduce Alarak's Health to 1.


Tier 7 (Hero Level 20)

Skins Edit

Highlord of the Tal'darim - $9.99
Alarak - HT - Brown Alarak - HT - Red Alarak - HT - White
Brown Red White


Herald of N'Zoth - $9.99
The God of the Deep writhes within his prison, thrashing endlessly. Alarak, the Corruptor's Herald, brings word of the Old God's return, preparing all realities for the coming change.
Alarak - HON - Black Alarak - HON - Purple Alarak - HON - White
Black Purple White


Master
Hero level 10, 10,000 gold
The Highlord's armor serves as both ceremonial adornment and as a conduit of raw power. Adorned with blood shards and fueled by terrazine, it channels Alarak's fury directly into his blades.
Alarak - Master - Red Alarak - Master - Orange Alarak - Master - Green
Red Orange Green


Tips Edit

Pairings
ETCplate
Alarak works well with Heroes who help set up kills with crowd control effects. Alarak’s follow-up combo with Telekinesis and Discord Strike is particularly strong when combined with Heroes like E.T.C. who can quickly force enemy Heroes out of position. What’s also great about this combo is that both Alarak and E.T.C. can be the start of a crowd control chain on an enemy hero as long as they are coordinated enough to space their abilities properly. This makes it doubly scary for an enemy team to be near them, as either one can isolate and kill someone in seconds.


Kerriganplate
Hard-engage Assassins like Kerrigan also work well with Alarak, as they both have strong initiation tools that can both move and crowd control enemy Heroes caught out of position. Also, if a Kerrigan combo goes awry, Alarak’s Telekinesis is great for shoving enemy Heroes away to help her retreat back to the safety of her team.


Utherplate
Alarak often puts himself at risk, particularly if he takes the Deadly Charge Heroic. The temptation to fly into a dangerous position alone to make a big play is strong, and you can bet that Alarak will get himself into these sticky situations from time to time. Uther is great at enabling Alarak to make those big plays, as he can use Divine Shield in combination with his other single-target mitigation abilities and talents to keep Alarak alive when he would otherwise meet a quick end.
Effective against
Chenplate
Similar to Diablo, Alarak is one of the few Heroes in the game with multiple channel-interrupting abilities. Both Discord Strike and Telekinesis are strong interrupts for Chen’s Fortifying Brew that can cancel his Shield gains and secure an easy kill for his team.


Gul'danplate
Like Chen, Gul'dan really doesn’t like Heroes who can interrupt his Drain Life. Not only can Alarak almost guarantee that Gul’dan won’t get value out of his key healing ability, but he can also easily put Gul’dan out of position in the laning phase and during teamfights.


Vallaplate
Alarak is our first Hero in the Nexus to have a Silence attached to a Basic Ability. While this counter is not as strong as the others listed, Alarak is a scary opponent for Heroes like Valla that rely heavily on using an ability to escape bad situations and kite their enemies. If Alarak can land a Telekinesis > Discord Strike Combo, he can set up unique kill windows on Heroes like Valla by removing their ability to use their key survivability tools.

Patch changes Edit

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