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Abathur

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Franchise-starcraft This is from the StarCraft universe.


Abathur is a specialist hero from the StarCraft franchise. Abathur uses his high mobility to move quickly about the battlefield and infest his allies, allowing him to use his abilities from inside them while remaining safe. Though he's strong inside an ally, Abathur is weak alone and has very little ability to fight on his own.

Background Edit

Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.

Abilities Edit

StandardEdit

IconSymbiote1
Symbiote (Q)
Cooldown: 4 seconds

Assist another allied Unit or Combat Structure, allowing you to shield them and use new Abilities.

Cannot be used on another Hero's Summons.

IconToxicNest1
Toxic Nest (W)
Cooldown: 10 seconds

Spawn a mine that becomes active after a short time. Deals 159.12 (+4% per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.

IconDeepTunnel
Deep Tunnel (Z)
Cooldown: 30 seconds

Quickly tunnel to a visible location.

Symbiosis AbilitiesEdit

While using this ability, Abathur is an immobile inactive cocoon while part of him "possesses" an allied hero. Abathur's player can use these abilities from the location of the possessed hero.

IconStab
Stab (Q) [Symbiosis Ability, Skillshot]
Cooldown: 3 seconds

Shoots a spike towards target area that deals 113 (+4% per level) damage to the first enemy it contacts.

IconSpikeBurst
Spike Burst (W) [Symbiosis Ability]
Cooldown: 6 seconds

Deals 111 (+4% per level) damage to nearby enemies.

IconCarapace
Carapace (E) [Symbiosis Ability]
Cooldown: 12 seconds

Shields the assisted ally for 150 (+4% per level). Lasts for 8 seconds.

Traits Edit

IconSpawnLocust
Locust Strain (D) [Trait, Passive]
Cooldown: 15 seconds

Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 25 seconds.

Heroic Abilities Edit

IconUltimateEvolution1
Ultimate Evolution (R) [Heroic Ability]
Cooldown: 50 seconds

Clone target allied Hero and control it for 20 seconds. Abathur has perfected the Clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.


Tier 4 (Hero Level 10)
IconEvolveMonstrosity
Evolve Monstrosity (R) [Heroic Ability]
Cooldown: 90 seconds

Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 50% less damage from Minions and Structures.

Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits.


Tier 4 (Hero Level 10)

Talents Edit

Level1 Tier 1, Hero Level 1
IconSpikeBurst
Pressurized Glands [Passive]

Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.


Tier 1 (Hero Level 1)
IconSpawnLocust
Survival Instincts [Passive]

Increases Locust's Health by 50% and duration by 40%.


Tier 1 (Hero Level 1)
IconCarapace
Regenerative Microbes [Passive]

Symbiote's Carapace heals the target for 68 (+4% per level) Health per second.


Tier 1 (Hero Level 1)
IconToxicNest1
Envenomed Nest [Passive]

Toxic Nests deal 78.00% (+4% per level) more damage over 3 seconds.


Tier 1 (Hero Level 1)

Level4 Tier 2, Hero Level 4
IconToxicNest1
Prolific Dispersal [Passive]

Reduces the cooldown of Toxic Nest by 2 seconds and adds 2 additional charges.


Tier 2 (Hero Level 4)
IconBallistoSpores
Ballistospores [Passive]

Increases Toxic Nest's range to global and increases duration by 25%.


Tier 2 (Hero Level 4)
IconCarapace
Sustained Carapace [Passive]

Increases the Shield amount of Symbiote's Carapace by 40% and allows it to persist after Symbiote ends.


Tier 2 (Hero Level 4)
IconSymbiote1
Adrenal Overload [Passive]

Symbiote host gains 25% increased Attack Speed.


Tier 2 (Hero Level 4)

Level7 Tier 3, Hero Level 7
IconStab
Needlespine [Passive]

Increases the damage and range of Symbiote's Stab by 20%.


Tier 3 (Hero Level 7)
IconToxicNest1
Vile Nest [Passive]

Toxic Nests slow enemy Movement Speed by 40% for 2.5 seconds.


Tier 3 (Hero Level 7)
IconCarapace
Networked Carapace [Passive]

Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.


Tier 3 (Hero Level 7)
IconCalldownMULE
Calldown: MULE [Active]
Cooldown: 60 seconds

Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.


Tier 3 (Hero Level 7)

Level10 Tier 4, Hero Level 10
IconUltimateEvolution1
Ultimate Evolution (R) [Heroic Ability]
Cooldown: 50 seconds

Clone target allied Hero and control it for 20 seconds. Abathur has perfected the Clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.


Tier 4 (Hero Level 10)
IconEvolveMonstrosity
Evolve Monstrosity (R) [Heroic Ability]
Cooldown: 90 seconds

Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 50% less damage from Minions and Structures.

Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits.


Tier 4 (Hero Level 10)

Level13 Tier 5, Hero Level 13
IconSpawnLocust
Assault Strain [Passive]

Locust Basic Attacks cleave for 52.00% (+4% per level) damage, and explode on death for 102 (+4% per level) damage.


Tier 5 (Hero Level 13)
IconBombardStrain
Bombard Strain [Passive]

Locust's Basic Attacks become a long-range siege attack that deal 72.80% (+4% per level) more damage.


Tier 5 (Hero Level 13)
IconStab
Spatial Efficiency [Passive]

Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by .5 seconds.


Tier 5 (Hero Level 13)
IconSpikeBurst
Soma Transference [Passive]

Symbiote's Spike Burst heals the host for 66.56 (+4% per level) Health per enemy Hero hit.


Tier 5 (Hero Level 13)

Level16 Tier 6, Hero Level 16
IconSpikeBurst
Envenomed Spikes [Passive]

Your Symbiote's Spike Burst also slows enemy Movement Speed by 40% for 2 seconds.


Tier 6 (Hero Level 16)
IconCarapace
Adrenaline Boost [Passive]

Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.


Tier 6 (Hero Level 16)
IconSpawnLocust
Locust Brood [Active]
Cooldown: 45 seconds

Activate to spawn 3 Locusts at a nearby location.


Tier 6 (Hero Level 16)
IconZergBanelings
Volatile Mutation [Passive]

Ultimate Evolution clones and Monstrosities deal 137 (+4% per level) damage to nearby enemies every 3 seconds and when they die.


Tier 6 (Hero Level 16)

Level20 Tier 7, Hero Level 20
IconUltimateEvolution1
Evolutionary Link [Passive]

As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 25% of their maximum Health. Refreshes every 5 seconds.


Tier 7 (Hero Level 20)
IconEvolveMonstrosity
Evolution Complete [Passive]

The Monstrosity gains the ability to Deep Tunnel to any visible location once every 25 seconds.


Tier 7 (Hero Level 20)
IconSymbiote1
Hivemind [Passive]

Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first.


Tier 7 (Hero Level 20)
IconLocustNest
Locust Nest [Active]
Cooldown: 45 seconds

Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.


Tier 7 (Hero Level 20)

Skins Edit

Evolution Master
Pajamathur
$9.99


Upon occasion reality appears unsuitable. Desire for absence occurs. Inhibit ocular reception. Internally visualize. Possible for current location to alter. Make dreams come true.

Skelethur
$9.99


Exoendoskeleton...logical next advancement. Secondary benefit, elicits fear in adolescent terrans. Useful.

Master
Hero level 10, 10,000 gold


Evolution is a process that's unending. Survival requires adaptation. Even Abathur, a master of manipulating evolution itself, is no exception to this cardinal rule of nature.

Development Edit

The inspiration for Abathur in the game came from the Overmind, what with the concept of there being an immobile hero with global powers.[1] He was chosen for inclusion because of the gameplay opportunities he offered, despite the lack of appearance in a cinematic.[2]

In Alpha, Abathur only had his Ultimate Evolution Heroic. Evolve Monstrosity wasn't added until Beta.[3]

Removed TalentsEdit

Name Level Description
IconBribe
Bribe
Basic attacks against enemy structures destroy 2 ammo and deal an additional 10% damage.

Quotes and Facts Edit

See also: Abathur quotations

Related Content Edit

Videos
Images

Patch changes Edit

  • IconHotS (Patch August 9, 2016Note: AI that has taken over Abathur after the controlling players leaves the game will no longer use Hearthstone while Symbiote is active on another Hero.
  • IconHotS (Patch May 17, 2016Note: Fixed an issue that could cause Abathur and Gall players to be flagged as AFK if they did not move from the starting area, despite issuing commands to their Heroes.
  • IconHotS (Patch October 6, 2015Note: Leoric: Abathur will now properly receive Takedown credit after dealing the killing blow to Leoric. Abathur will no longer receive Takedown credit after casting Symbiote on an allied Leoric that is then killed by the enemy team. Abathur's Hivemind Symbiote will no longer persist on Leoric after he enters Undying form.
  • IconHotS (Patch August 18, 2015Note: Fixed an issue that could allow Abathur to become permanently invulnerable under certain circumstances.

ReferencesEdit

  1. 2014-05-04, Hero Suggestion Overmind. Blizzard Entertainment, accessed on 2014-05-04
  2. 2014-05-30, Blizzard Says Heroes of the Storm Is "Much Closer to a World of Warcraft Experience". Gamespot, accessed on 2014-05-31
  3. 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07

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