|Attacks Per Second||1.43|
|Regen (per second)||1.14|
|Bonus Ability Power||+0%|
Abathur is a Specialist hero from the StarCraft franchise. Abathur uses his high mobility to move quickly about the battlefield and infest his allies, allowing him to use his abilities from inside them while remaining safe. Though he's strong inside an ally, Abathur is weak alone and has very little ability to fight on his own.
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
|Q||Ally||None||4 sec.|| Assist another allied Unit or Combat Structure, allowing you to shield them and use new abilities.
Abathur transforms into an immobile cocoon which can still be attacked.
|W||Location||None||None|| Charge Cooldown: 12 seconds
Spawn a mine that becomes active after a short time. Deals 35 (+15 per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.
|Z||Direction||None||30 sec.||Quickly tunnel to a visible location.|
While using this ability, Abathur is an immobile inactive cocoon while part of him "possesses" an allied hero. Abathur's player can use these abilities from the location of the possessed hero.
|Stab||Q||Ally||None||3 sec.|| Skillshot.
Shoots a spike towards target area that deals 44 (+9 per level) damage to the first enemy it contacts.
|Spike Burst||W||Self||None||6 sec.||Deals 32 (+10 per level) damage to nearby enemies.|
|Carapace||E||Self||None||12 sec.||Shields the assisted ally for 140 (+16 per level). Lasts for 8 seconds.|
|Trait||Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 25 seconds.|
|R||Ally||None||80 sec.||Clone target allied Hero and control it for 30 seconds. Cannot use the allied Hero's Heroic Ability.|
|1||Erradicate Minions||Spike Burst deals an additional 50% damage to non-heroic targets.|
|1||Combat Adaptation (Trait)||
Locusts gain 20% more attack speed.
|1||Survival Instincts (Trait)||Locusts gain 30% extra health.|
|1||Envenomed e s t||Toxis Nests deal 30% more damage over 3 seconds.|
|4||Barbed Spines||Increases the damage of your Symbiote's Stab by 20%.|
Increase the range of your Symbiote's Spike Burst by 100%.
|4||Ballistospores||Toxis Nests can be placed from unlimited range.|
|4||Promote||Active to give target allied Minion +300% permanent Health and +100% permanent damage. Has 2 charges. (60 sec cooldown)|
|7||Needlespine||Increases the range of your Symbiote's Stab by 33%.|
Toxic Nests slow enemies by 50% of their movement speed for 2 seconds.
|7||Regenerative Microbes||Symbiote's Carapace heals the target for 7 Health per second.|
|7||Calldown: MULE||Activate to calldown a Mule that repairs structures, one at a time, near tarhet point for 60 seconds, healing for 100 Health every second. Grants 1 ammo every 5 seconds.
The inspiration for Abathur in the game came from the Overmind, what with the concept of there being an immobile hero with global powers. He was chosen for inclusion because of the gameplay opportunities he offered, despite the lack of appearance in a cinematic.
As of December 2014, the developers are looking to give Abathur another heroic ability.
|Basic attacks against enemy structures destroy 2 ammo and deal an additional 10% damage.|
Quotes and Facts
See also: Abathur quotations
- ↑ 2014-05-04, Hero Suggestion Overmind. Blizzard Entertainment, accessed on 2014-05-04
- ↑ 2014-05-30, Blizzard Says Heroes of the Storm Is "Much Closer to a World of Warcraft Experience". Gamespot, accessed on 2014-05-31
- ↑ 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07
|Heroes of the Storm|