|Attacks per second||Unknown|
|Regen (per second)||1.1445|
|Regen (per second)||0|
Abathur is a Specialist hero from the StarCraft franchise. Abathur uses his high mobility to move quickly about the battlefield and infest his allies, allowing him to use his abilities from inside them while remaining safe. Though he's strong inside an ally, Abathur is weak alone and has very little ability to fight on his own.
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
|Q||Ally||None||4 sec.|| Assist another allied Unit or Combat Structure, allowing you to shield them and use new abilities.
Abathur transforms into an immobile cocoon which can still be attacked.
|W||Location||None||None|| Charge Cooldown: 12 seconds
Spawn a mine that becomes active after a short time. Deals 35 (+15 per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.
|Z||Direction||None||30 sec.||Quickly tunnel to a visible location.|
While using this ability, Abathur is an immobile inactive cocoon while part of him "possesses" an allied hero. Abathur's player can use these abilities from the location of the possessed hero.
|Q||Ally||None||3 sec.||Skillshot. Shoots a spike towards target area that deals 44 (+9 per level) damage to the first enemy it contacts.|
|W||Self||None||6 sec.||Deals 32 (+10 per level) damage to nearby enemies.|
|E||Self||None||12 sec.||Shields the assisted ally for 140 (+16 per level). Lasts for 8 seconds.|
|Trait||Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 25 seconds.|
|R||Ally||None||70 sec.||Clone target allied Hero and control it for 20 seconds. Cannot use the allied Hero's Heroic Ability. Clone gains 20% ability power, 20% basic attack damage, and 10% movement speed|
|Name||Tier||Progression Level||Hero Level||Description|
|1||1||1||Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.|
|1||1||1||Increases Locust's Health by 30% and duration by 40%.|
|1||3||1||Symbiote's Carapace heals the target for 7 Health per second.|
|1||4||1||Toxic Nests deal 50% more damage over 3 seconds.|
|2||1||4||Toxic Nest gains 2 additional charges. Cooldown is reduced by 2 seconds.|
|2||1||4||Increases Toxic Nest's range to global and increases duration by 20%.|
|2||3||4||Increases the duration of Symbiote's Carapace by 50% and allows it to persist after Symbiote ends.|
|2||4||4||Symbiote host gains 25% increased Attack Speed.|
|3||1||7||Increases the damage and range of Symbiote's Stab by 20%.|
|3||1||7||Toxic Nests slow enemy Movement Speed by 50% for 4 seconds.|
|3||3||7||Using Symbiote's Carapace on a Minion or Mercenary also applies Carapace to all nearby allied Minions and Mercenaries.|
|3||4||7||Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds. (60 sec. cd)|
|4||1||10||Clone target allied Hero and control it for 30 seconds. Cannot use their Heroic Ability. (80 sec. cd)|
|4||2||10|| Turn an allied Minion or Locust into a Monstrosity for 60 seconds. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 30 times. The Monstrosity takes 50% less damage from Minions and Structures.|
Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits. (90 sec. cd)
|5||1||13||Locust Basic Attacks cleave for 50% damage, and explode on death for 50 damage.|
|5||1||13||Locust's Basic Attacks become a long-range siege attack that deal 66% more damage.|
|5||3||13||Symbiote's Stab gains 1 additional charge.|
|5||4||13||Symbiote's Spike Burst heals the host for 20 Health per enemy Hero hit.|
|6||1||16||Your Symbiote's Spike Burst also slows enemy Movement Speed by 40% for 2 seconds.|
|6||1||16||Symbiote's Carapace increases the Movement Speed of the target by 40% for 3 seconds.|
|6||3||16||Activate to spawn 3 Locusts at a nearby location. (45 sec cd)|
|6||4||16||Ultimate Evolution clones and Monstrosities deal 36 damage to nearby enemies every 3 seconds and when they die.|
|7||1||20|| As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 20% of their maximum Health. Refreshes every 5 seconds.|
(Requires Ultimate Evolution talent)
|7||1||20|| Increases duration by 50%, and the Monstrosity gains the ability to Deep Tunnel to any visible location once every 30 seconds.|
(Requires Evolve Monstrosity talent)
|7||3||20||Casting Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first. If the second host moves too far away, it is destroyed.|
|7||4||20||Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time. (45 sec. cd)|
The inspiration for Abathur in the game came from the Overmind, what with the concept of there being an immobile hero with global powers. He was chosen for inclusion because of the gameplay opportunities he offered, despite the lack of appearance in a cinematic.
As of December 2014, the developers are looking to give Abathur another heroic ability.
|Basic attacks against enemy structures destroy 2 ammo and deal an additional 10% damage.|
- ↑ 2014-05-04, Hero Suggestion Overmind. Blizzard Entertainment, accessed on 2014-05-04
- ↑ 2014-05-30, Blizzard Says Heroes of the Storm Is "Much Closer to a World of Warcraft Experience". Gamespot, accessed on 2014-05-31
- ↑ 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07
|Heroes of the Storm|